Skip to Content
10-07-2009 @ 11:43AM
Lemme get this straight. You're claiming that the new vanish is broken because you still take damage from effects that are already on you or you're standing in, despite it causing attacks that were in flight/mid-swing from missing, and none of it pulls you out of stealth in (what it reckons as) that first second? Yeah, I can see the complaint that you don't always get the full second of stealth; that's messed up, no question. But you're not supposed to stay in stealth once you take damage, and vanish isn't supposed to fix that after the first second.Or maybe you're explaining/I'm comprehending poorly.
10-07-2009 @ 11:51AM
I'm fine with taking damage from all effects, DoTs, etc. I'm just saying that we are clearly being "hit" while in Stealth, and this is what I am surmising that brings us back out of stealth. My understanding was that if we we're hit in the first second, we would STAY in stealth 5 seconds later. What I'm seeing is that if we're hit in the first second, we are exposed at second two. It's not protecting your stealth at all. If I were hit at second two, I would be fine with removing stealth. What happens now is that Vanish will ALWAYS fail after 1 second, instead of at least giving us 1 second of "stealth removal immunity" but not "damage immunity".
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.