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10-07-2009 @ 7:29PM
I play a rogue.The expected behavior of vanish is to remove you from combat and put you in stealth. That means stuff like pet and player auto swings and missle attacks shouldn't reach you once you hit vanish.The counter to stealth is dots, aoe attacks and damage floors, like consecrate. These force the rogue to get away from these abilities before they vanish. Same with dots (they have to be removed before you vanish).Therefore, if you're expecting to be able to vanish and run over consecrate or dnd and not be unstealthed, even for one second, you are expecting too much. Rogues need a non-buggy vanish, not an IWIN button.Rogues have a lot of strengths - stuns, poisons, CC. The tradeoff is that you're squishy and you don't have that many defensive cooldowns. Having to escape from AE damage floors forces you to use vanish *defensively,* not to get another opener, at least against damage floors.Now, if you want to talk about how squishy rogues are, especially versus plate, then we might be able to go somewhere.
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