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10-08-2009 @ 4:11AM
Ulduar had some good, not so good, and bad hardmodes.Good---Mimiron: Push the big red button to activate. Nice and simple.Freya: Kill x Elders to make it easier.Yogg: With 0-4 helpers. Works fine.Decent---Thorim: It was okay, but if for some reason (during the early raids) you wanted to do the easy mode, the gauntlet group had to wait for a minute or so until Sif left.Iron Council: Okay too, but not very intuitive "why does killing the big guy last give you better loot??!?"Horrible---Hodir: "No no no STOP DPS STOP DPS WE'RE NOT GOING TO MAKE IT. Aww **** now it died, no hardmode for us this week. Sooo stupid, and making the encounter a lot harder AFTER one guild had already done it was extra stupid.So yeah, being able to activate hard modes simply from the UI sounds pretty nice to me.
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