Telling a story without quest text

But I can see Tyl's friend's point: games are much less about telling these days and more about showing. You might understand how, if you've never played an MMO before, reading the quest text can take you right out of the game, rather than running off with an NPC or having the game show you rather than just tell you what to do. And Blizzard is getting there: later in the thread Slorkuz points out the recent Afrasiabi interview, and talks about how Alex mentions new ways of doing quests. For example, the quest team is trying to do a quest with no text, or direct players' attention without actually telling them, "look here." Text is the easiest and most basic way to help players accomplish goals, but as the game moves on, even the developers realize it's not the most elegant or immersive way to do it.
Filed under: Odds and ends, Quests, Lore, NPCs
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Reader Comments (Page 5 of 5)
WeirdJedi Oct 10th 2009 12:48AM
Some people just want to get the job done as quickly as possible. These people hate reading quests and would rather have an addon show them the way if that would speed things along. I think that is why so many people dislike leveling.
Others, like myself, would like to know what they are getting into. Just the other day I did a quest in which the NPC apologized for having me go back to the same person I came from. Who knew? If I didn't read that, I probably just get angry at Blizzard for wasting my time.
Voice Overs are interesting, action quests can be cool, but sometimes reading the quest is just as enjoyable. I think the only annoying thing is when they include broad directions, like when they tell you that a key unlocks a chest someplace in the world. I'm glad they made it easier to complete a quest. Thumbs up on shiny loot, quest tooltips on npcs, and marks on the minimap.
miko Oct 10th 2009 8:37AM
don't worry the one thing they aren't going to do is voice dub WoW.
Biowares dubing of SW:TOR is the largest dubing project in history and even they are balking at the enormity of the undertaking.
right now WoW is a far, far, far bigger game AND is localizied into multiple languages around the world.
Cataclysm isn't going to be a whole new game with all new quest mechanics, phasing all over the place and everything changed.
if you expect it to be so you are simply setting yourself up to be disappointed come release.
most of the game will pretty much be the same as it is now. it's a revision not a reboot.
(and btw quest based phasing basically sucks atm in a multiplayer enviroment)
darknessemporer Nov 4th 2009 7:09PM
ILLEGAL BLIZZARD MUST PROVIDE TEXT OR PEOPLE WILL BE UNABLE TO PLAY THE GAME.