Breaking news Feed
- Jimmy Fallon's Late Night: We are the World of Warcraft
- Patch 5.4 PTR: More spell changes to facilitate warlock talent nerfs
- Patch 5.4 PTR: Arena tie-break system revamp with a 1,000% damage buff
- A first glimpse inside the Siege of Orgrimmar (Spoiler Alert!)
- Patch 5.4 PTR: Kil'jaeden's Cunning nerfs explained
Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
10-12-2009 @ 7:41AM
Turtlehead said...
"If you make Arcane Missiles not lose casting time with those first five talents, you can easily hit max level doing nothing but casting arcane missiles until the mob is dead and subsequently drinking. It is awesome."
Doing more damage while drinking a quarter as often and being hit less is more awesome.
Five points to fix a problem caused by the pulsing is not a feature. If you're enjoying it, that's awesome, but arcane missiles combines everything bad possible in a leveling nuke except a cooldown.