Blood Sport: Patch 3.2.2, the times they are a-changin, Part II and a half

I don't care for a lot of music that was made in the last decade. The Killers are something of a breather for me. They're one of those bands I'm glad exist. When I'm forced to listen to a terrible radio station, and hear change your mind sandwiched in between auto-tuned, unoriginal dross -- I'm satisfied there is still music being made that can intrigue. (Brandon Flowers has some epic bard tier 10 shoulders there too)
This is part two of part two of a three part article. Confusing? Join the fun! Surprising Patch 3.3 timing, i.e. wrenches in cogs, is a blast!
In our first installment, we covered pillars changing shape in great detail, and also mentioned a few other tweaks. Our second article dealt with five classes -- paladin, priest, rogue, shaman, and warrior. Warlocks were left out of the 3.2.2 patch notes. This article is going to talk about the other four classes - death knight, druid, hunter, and mage.
Being "TheArenaGuy" here at WoW.com lends to forcing myself to a very balanced perspective on classes. It makes me feel guilty if I understand armor penetration less than spell penetration. Well, actually, it doesn't because ArP is confusing. The main thing I'm trying to say here is that I don't want to write anything that is opinionated without being grounded in something. I don't want to make any mistakes when it comes to reporting to our viewers what changes will impact arena games (and how).
I'm satisfied to critique changes instead of having the responsibility to make them. The developers have very difficult decisions to make with regard to arena balance and we should applaud them for making decisions in the name of equity, even if some of them might be unpopular.
With that, let's get into the juicy, juicy 3.2.2 patch notes.
Death Knight
Be sure to check out what our very own Daniel Whitcomb says about 3.2.2 death knights in this article.
- Pets - Gnaw: This death knight ghoul ability now has a 1-minute cooldown.
Blood
- Subversion: Now also increases the critical strike chance of Scourge Strike by 3/6/9%.
This should increase the burst capacity of unholy death knights considerably, particularly in 3v3 with double-melee teams. This is very reasonable considering their status in arenas right now isn't too hot. Will we be seeing a lot of DKs going 3/17/51 because of this change?
- Vampiric Blood: Cooldown reduced to 1 minute and duration reduced to 10 seconds.
While I'm sure death knights who spec blood are very happy about this change in PvP (wait, there are blood DKs in arena?), I'm not entirely sure how I feel about it. The class already has a large amount of short cooldowns (2 minutes or less) with powerful effects. They aren't targeted often because of the ability to sustain both physical and magical damage (primarily due to cooldowns). A one minute cooldown on this ability makes the death knight stronger against both. A good death knight will more frequently penalize Execute, Kill Shot, Drain Soul, and any instagib attempts with the shorter cooldown.
All these points, of course, assume blood is actually utilized in arena, which is not the case right now. So, in that light, it might be good that Blizzard is buffing deep blood.
Frost
- Frost Presence: The damage reduction granted by this ability has been increased from 5% to 8%.
Unholy
- Bone Shield: This ability now has 3 charges instead of 4. Cooldown reduced to 1 minute.
- Dirge: This talent no longer grants additional runic power from using Obliterate.
Druid
Balance
- Moonkin Form: This form now also reduces the damage the druid takes while stunned by 15%.
- Typhoon: The daze duration has been increased from 3 seconds to 6 seconds.
Feral Combat
- Infected Wounds: The debuff generated by this talent no longer stacks and instead causes the full effect with a single application.
- Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.
Wrath? Entangling Roots? Cyclone? Hibernate? Healing Touch? Nourish? Let's be glad Tranquility and Revive aren't possibilities. *shudder*
Hunter
Beast Mastery
- The Beast Within: The duration of this talent has been reduced to 10 seconds. In addition, hunters with this talent will do 10% additional damage at all times.
- Bestial Wrath: The duration of this talent has been reduced to 10 seconds.

Many hunters are screaming chicken little; the sky is falling over this one. I'm not buying this as an arena death knell to beast mastery at all. Getting big and red is now a second PvP trinket, arguably the strongest ability in arena -- so this could be viewed as a buff. I know the eight second loss of beat-your-face-off goodness is a tragedy, but 10% additional damage is a ballin' consolation prize.
Mage
Arcane
- Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 175% instead of 200%. In addition, the duration of the buff has been reduced to 6 seconds.
- Arcane Missiles: Casting this spell while both Missile Barrage and Clearcasting are active will cause only Missile Barrage to be consumed.
- Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it. This talent no longer has a chance to be triggered when spells miss.
Fire
- Combustion: This talent now also increases the critical strike damage bonus of Fire spells by 50% while it is active. In addition, Living Bomb periodic ticks will no longer interact with the count or the charges on the talent.
And that brings us to a small diatribe. Do you wish we could experience more diversity in arena with specs? For example, instead of the vast priest majority specializing discipline, perhaps holy or shadow could become equally viable options. There's a lot of rainbows involved in getting every spec active in arena.
Blizzard's philosophy is, and has been, worry now about getting the class to decent representation numbers, worry about specs later (or not at all). Do you think that Blizzard should worry more about getting specs equal, or do you prescribe to a "don't fix it if it ain't broke" mentality? You might be able to see what side of the fence I'm on from my writing above, but I'd like to hear your opinion on the matter, it might change my mind.
Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news. If that's not enough to wet your PvP whistle, check out WoW.com's articles on arena, successful arena PvPers, PvP, and our arena column, Blood Sport.Filed under: Druid, Blood Sport (Arena PvP), Wrath of the Lich King, Death Knight, PvP, News items, Analysis / Opinion, Mage, Hunter, Arena






Reader Comments (Page 1 of 2)
Nick Oct 10th 2009 2:10PM
LOLCATZ!!!!!!!!! YAY!!!!!!!!
zetathran Oct 10th 2009 2:16PM
The feral druid changes make ferals an absolute nightmare, at least in 2s (dead bracket, etc, etc). The only way to deal with the insta CC is by training the druid into bear form, but it's hard to do that when you're frantically calling for peels instead, because ferals are so mobile and can pull off some sick burst...
Gridpoet Oct 10th 2009 2:56PM
umm... not trying to point out the ignorance.... but Beast Within has ALWAYS been a second trinket... so how in the World of Warcraft is reducing it by 8 seconds a buff????
breaking news! pally bubble duration reduced by 8 seconds.... this is a MAJOR buff for all paladins...
Valt Oct 10th 2009 4:48PM
"In addition, hunters with this talent will do 10% additional damage at all times."
Aurodanda Oct 10th 2009 3:06PM
"Getting big and red is now a second PvP trinket" now, not only do you go immune to CCs while in Beast within you also can use it to break out of cc.
C.Christian.Moore Oct 10th 2009 3:51PM
This was my understanding of the ability as well.
Raze Oct 10th 2009 3:19PM
PFFT.
Good music's always being made and always will be made. /Popular/ music on the other hand, is a whole different spectrum, and one's willingness to go out and find that good music amidst all the junk spewed on the radio is something else, too.
Also, yeah, as someone already said, clearly the author of this article doesn't know anything about Hunters. The Beast Within has always served as a "second trinket". Personally, the flat damage buff is something I can appreciate all around, though, which is something you might of stated to make you self look less stupid.
Oh well. Split milk.
C.Christian.Moore Oct 10th 2009 3:49PM
Hi Raze (I'll also reply to Gridpoet here).
From my understanding (which might be wrong), TBW (the beast within) was not able to be used while feared, incapacitated, or many other forms of CC upon the hunter prior to 3.2.2.
A comment on wowhead.com echoes this sentiment:
"One of the most useful skills against warriors and rogues. Against rogues, this makes you immune to crippling poison and stuns, allowing you to get away and kill the rogue. Against warriors, this makes you immune to the stun effects of charge and intercept stun, and makes you immune to Piercing Howl and hamstring.
Just think of what the PvP Trinket can dispel. Now make it have an 18 second duration, as well as dispelling ALL movement imparing/stunning/fear effects currently on and casted later.
Also note that you can still use Bestial Wrath (Beast Within) when your pet is feared or incapacitated. It will act like the warrior's Deathwish and break it immediately. You just can't use it while you (you as in the hunter) are feared or incapacitated."
Emphasis on the last sentence in that post.
This comment is positively rated and was made at the time of 2.4.2. You can find it here:
http://www.wowhead.com/?spell=34692
As for me being "stupid" because of this supposed inaccuracy, if I am indeed wrong I will gladly edit the post accordingly.
MazokuRanma Oct 10th 2009 5:23PM
The phrase is 'spilt milk', not 'split milk'.
If you're going to accuse someone of being an idiot, you should probably check your own remarks first.
Of course, as the writer of the article pointed out, you are also wrong. Just because an ability has functioned a specific way for the entirety of the time you have played the game, it doesn't mean it has always functioned in such a way.
Now, if you'd taken the time to make your comments in a civil manner rather than be a judgmental ass, I probably wouldn't have bothered to point out this error. If you are going to continue being one, at least have the sense to research your points beforehand; you look doubly idiotic when you're both an ass and wrong.
Gridpoet Oct 10th 2009 8:19PM
@ C.Christian.Moore
i dont think anyone called you stupid....
ignorance is not stupidity... its just the lack of a certain kind of fact...
i'm not the type to call anyone stupid
Raze Oct 10th 2009 8:39PM
Oh wow. "Stupid" is a really powerful word in this day and age. A president says it about a bunch of dumb cobs and everyone's breathing down his throat. A guy who admittedly doesn't PVP nor look up every tiny nuance of his class's changes says it and half of the Wowinsider commenters write short novel dumping on him about it.
lol. My bad. Guess I was wrong.
Byagi Oct 10th 2009 3:57PM
Yeah, there's some great music that came out during this decade, but quite a bit of it isn't on the radio. I feel your pain. Sirius is a step above local radio, but I prefer to harness the power of the internet to find things I really like.
Oh, good article too.
C.Christian.Moore Oct 10th 2009 4:04PM
For what it's worth, my absolute favorite music of all time came out about a year ago, so I do like some music made in the last decade VERY much. :)
Ringo Flinthammer Oct 10th 2009 4:41PM
Stop listening to the radio and start listening to more podcasts. There are lots of great music podcasts out there, including Coverville, That Sound Radio and Shifted Sound.
Matt Oct 10th 2009 4:45PM
Sam's Town and Sawdust were better than Hot Fuss. Sam's Town was one of the better albums of 2006, even though it was rather pretentious (which is why Coldplay is terrible all the time). But their most recent album is garbage aimed at eurotrash. The Killers manage to combine the worst parts of “Hot Fuss” (the uninteresting spaced out new wave trash) with the worst parts of “Sam’s Town” (the over-the-top dramatic grandiose) to create something truly awful. It's epic for epic's sake, like they want purples just because they are purple; the stats are bad for a level 20 but it's PURPLE!
Flower's narcissism and self-importance is why the Killers are one big epic fail with their recent album; I just didn’t think it would happen this fast. He's running around wearing druid shoulder pads. What the fuck. You can see it on the picture at the beginning of this article. What. The. Fuck. Songs like “This Is Your Life” and “The World We Live In” just scratch the surface of how important Flowers is trying to be on this album. The problem is, songs like “Joy Ride,” “A Dustland Fairytale” and album-ender “Goodnight, Travel Well” are so inconceivably stupid, it’s hard to take anything else seriously. "Human" is kind of catchy, but I liked it better when the song was titled "Read My Mind" because it didn't have such asinine lyrics.
The album that “Day & Age” is like Coldplay’s “Viva la Vida”, only it’s worse. Coldplay's frontman is so full of himself and that's one reason why they suck. The other reason is their lyrics are terrible ("IT WAS ALL YELLOW"... dumb. fucking. lyrics.). The saddest part is that Martin is a better lyricist than Flowers.
The album was pretty big in Europe because of this fact of life: Europeans have shitty taste in music.
If you didn't quite get it, the Killers suck. I used to like them, I even went to a concert of theirs, but Day & Age is one of the worst albums of the century.
There is plenty of good music these days. Local station's radio stream: http://minnesota.publicradio.org/radio/services/the_current/streams.shtml
It usually has some good stuff on it, although recently they've been playing songs more than few times a week. playlist: http://minnesota.publicradio.org/radio/services/the_current/playlist/playlist.php
EZ Oct 10th 2009 7:12PM
while on the subject of music. Times they are-a-changin' is Bob Dylan. The first one said David Bowie, now this one is talking about the killers. Give credit where it's due, Dylan is a folk legend!
As for the killers, well they are meh, fun to listen to but nothing extremely original or artistic about it. I'm more of a Jack White (TWS, Raconteurs, Dead Weather) fan. I mostly listen to any band with good guitar playing from Hendrix, to the Allman brothers, to Edge from U2/
toddcore Oct 10th 2009 8:10PM
TLDR: The Killers suck.
True story.
Stridez Oct 10th 2009 11:49PM
@EZ
The last one that was talking about Bowie was not the first one, it was part one of part two. The first one DID give credit to Dylan.
Verse Oct 11th 2009 4:59AM
Jack White is the man.
"Watch Out!!!! ..... that's Ka-Ra-Te."
Newchron Oct 12th 2009 12:31PM
I love the Killers! If it wasn't for the picture I wouldn't have even checked the comments. I certainly don't Arena. And why does everyone hate the Killers? I think their music is some of the best around.
I'll check out that Minnesota stream and see what you guys are listening to.