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10-12-2009 @ 6:27PM
Some more advice: For phase one, it's helpful to have lifesaver cooldowns assigned near then end when all four snobolds are out and his damage is maxed. An unlucky melee/impale combo can kill the tank. If you have 3 lifesavers available, assign them to impale stacks at the end that aren't being otherwise removed (such as with a pally bubble). Speaking of, using pally bubbles to wipe the impales on the two tanks after they are done rotating on him can really save some stress transitioning into p2.p2 is really more about movement and positioning than stressing the healers, but if you're a shaman having nature's swiftness available for the inevitable red on melee moment for an insta-chain heal can save the day.
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