Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
10-14-2009 @ 11:16AM
MightyMuffin said...
As someone who just finally joined a progression raiding guild, I think there should be one more thing added to this list.
Any potential guilds you are looking at, raid with them at least 3-6 times before you join and while on the raids, be yourself and see how they react to your personality.
This will allow you to see what their personality is like as a group, and sometimes on an individual basis. If you find that their personality and playstyle matches with yours (and other things considered), you will want to play with them and generally enjoy it. Look for guilds that compliment your playstyle, and even give suggestions to you. Look for guilds that don't expect you to be an expert the second you walk into a raid you've never been inside. In other words, find people who are willing to let you in, not a guild who will consider you a noob until you pull off some amazing stunt that saves the raid. The guild should be your friends, not associates.
Reply
10-14-2009 @ 11:59AM
Reddimension said...
As a Recruitment officer i wish ti reply on this. not many guilds will "invite" pug members into their raids. mostly because it causes problems with looting.
so you can't go asking to raid 3 to 6 times before you say yes. but most guild to have a trial time, in which you or they can end the trial without too much hassle. the upside to this is, that you even in trial time you can start gathering much needed dkp.
10-14-2009 @ 4:32PM
MightyMuffin said...
This was what I was referring to, participating in a trial period. I just think it helps so that you can feel out whether you enjoy the other people or not. Just makes sense. Sorry to use wrong wording XD.