Skip to Content
10-16-2009 @ 8:29AM
It's true that many fights involve melee running out, but there are many fights that are just as bad for ranged. If you want examples, just look at fights with raid wide interrupts that force us to stop casting like Ignis, whereas melee just keep whacking away, fights with random interrupts like Auriaya which are just plain aggravating and others like Gormok which will totally shut down a caster if we get unlucky (Snobolds). Also don't forget that having to move, even if it's just sidestepping fire can cause ranged to lose up to 2-3 seconds of cast time unlike melee who can DPS steadily till they have to run out, and restart as soon as they get back.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.