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10-16-2009 @ 4:05PM
I've seen this macro recently. While it sounds useful, it's not so handy in practice.It's very difficult to achieve such a high difference in ratio between Parry and Dodge (In practice, it would be something like 21% Parry and 30% Dodge).Furthermore, you don't have much control over whether you get Parry or Dodge gear; typically one is simply stronger than the other. And even if you do manage to tip the scales in favor of Parry, the differences we are now talking about are measured in thousands of a percent, and odds are the very next item you pick will tilt it back in favor of Dodge. AND EVEN BEYOND THAT, you shouldn't be gemming or enchanting for Dodge/Parry anyone, so the one place where it would have potentially been useful, is irrelivant anyway.It's a macro in search of a purpose.
10-16-2009 @ 4:12PM
Kind of like that old macro I still have kicking around that estimates how much honor you'd have to spend when the honor was calculated (for real) and rolled over at night.
10-16-2009 @ 4:34PM
Just wondering, because I'm not a tank, and I honestly don't know much about them; but why shouldn't you gem/enchant for Dodge or Parry? It's my (little) understanding that avoidance is king for tanking, because if the gems/enchants helped you dodge even one attack from the now massively hitting bosses, then it'd have saved you much more health than the tiny bit of stamina you could have gotten instead.
10-16-2009 @ 4:42PM
ZMES_Matt: In short, because of diminishing returns. The more dodge and parry rating you get, the less effective it is at improving your dodge and parry skill. Adding more over what your gear comes with on its own with gems or enchants doesn't give you as much bang for your buck as other stats like raw Stamina, which adds health regardless of how much of it you have (and scales much better with buffs and talents that increase stamina by a certain percentage).
10-16-2009 @ 4:52PM
In addition to diminished returns, nearly half of all damage which is being thrown around in ToGC is damage which CANNOT be Dodged or Parried.Whether that is magical damage, or physical DoTs, or simply "Overpower" style melee attacks....In other words, while avoidance is useful, you'll get much better survivability out of gemming and enchanting for Stamina.
10-16-2009 @ 5:06PM
This macro is still relevant.At minimum, this macro will tell you if your should use +10parry/+15stam, or +10dodge/+15stam to fulfill your meta gem requirements.(extremely) Small gains are still gains.
10-16-2009 @ 6:35PM
"At minimum, this macro will tell you if your should use +10parry/+15stam, or +10dodge/+15stam to fulfill your meta gem requirements."The answer to that question is "+30 stam"If you need that red gem for a meta gem, then it becomes "+10 Agility/+15 Stam"Agility gives better dodge rating than dodge rating at higher gear levels and adds a small portion to armor. The crit is a bonus for threat.I have a dodge/stam gem just because finding an agi/stam gem in the AH is near impossible on my server.I know someone will mention the socket bonus. To this I point out that less than 12 stamina as a bonus is not worth the less of the stam on a 30 stam gem.Being able to eat those hits that get through is important.
10-16-2009 @ 6:40PM
@Angus: On my tests (i.e., I put a gem there to test it), agi/stam provided less dodge than dodge/stam gem.
10-16-2009 @ 7:21PM
@TaladanThe aforementioned Theck of Maintankadin and MATLAB whoring fame did some extensive research regarding the bonus to dodge + EH a Shifting Dreadstone [http://www.wowhead.com/?item=40130] gives vs a Regal Dreadstone [http://www.wowhead.com/?item=40138].While, obviously, pure dodge gives more dodge than a Agi gem of the same stat weight, his MATLAB work boils down to the fact that in terms of avoidance + EH, an agi gem is 97.something% as good as a dodge gem. On top of that, you get the crit from agi translating directly to epic threat.In short, for those still curious- socket Shifting Dreadstone to make your meta. Solid Majestic Opal everywhere else. Shifting Dreadstone if your red socket bonus is good enough (ie 12 stam +) but otherwise, nothx, more stam pl0x.
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