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10-19-2009 @ 2:08PM
I dunno - I have played every class in this game except rogue. My main is an elemental shaman. I found it was easier to reach 100% dps uptime on any melee class (and my hunter) simply because of auto attack. Also it was easy to DPS on my warrior because so many of my abilities were instant cast. Any delay casting anything on my shaman (be it because of my slow fingers or lag) means a severe drop in dps.And then the complaint that dps scales with gear on a warrior because the more you hit for the more rage you generate. Hmmm - sounds like mana regen (the better your gear the more your regen will likely be). The only class in this game that has a flat regen rate for their abilities is rogue/druid and both have abilities to modify and change that rate. Anyone who wants to change this simply wants more and more classes to be alike.Still all that said - I rather have someone who is ok at dps, not standing in fire, comes prepared etc rather than have someone top dps meters all the time.
10-19-2009 @ 5:22PM
Except that rage has a cap of 100. There is just no way you can compare rage to mana. I can sit at 35 rage, then have it suddenly shoot up to 100 and try to burn it off then just suddenly drop to 10. Ever see anyone's mana shoot up and down like that? Then you end up with "endless rage" and blizzard says we can't have that and are constantly tuning warriors based on endgame gear, typically resulting in rage starving people who aren't well geared yet. Mana provides a LOT more breathing room, and it seems like runic power is a good example of blizzard actually getting a mechanic right instead of repeating the craziness of rage.And yes I've played every class in the game (some multiple times) except for a warlock. Yes I want it to be changed. Not to make things "more alike" as you say, but so that things actually work in a sane way.
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