Raid Rx: Healing heroic Lord Jaraxxus

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI, macro, and addon related. This week, we challenge Lord Jaraxxus!.
This is the second boss in Trial of the Crusader. After you healed through the gate bosses that comprise the Northrend Beasts, Lord Jaraxxus is the next step.
My raid group managed to get this demon lord down this past week. We got the 10-man version down several weeks ago but the 25-man version eluded us for some time. Compared to Northrend Beasts, this boss should feel relatively easier. Your raid will spend less time learning Lord Jaraxxus than the previous boss.
Let's check out the healing side of things, shall we?
Setting up
Your healing group should consist of 6 players. 2 tank healers will suffice. Big plus if you have 2 holy priests or other AoE type healers.
When you're getting into position, direct your healers to cover the room as much as possible. Ideally your healers should be spaced out evenly from each other in a circle around the center. If each player can be covered by at least 2 or more healers, your raid will be in excellent shape.
Things to watch for
Incinerate Flesh: You thought this debuff was a pain on normal mode for healing. It becomes even more dangerous. If it goes off during normal mode, it's easily healable. Healers can cover the damage. On heroic, it's just about a guaranteed wipe when Burning Inferno lands. On normal, 60000 damage has to be healed up. On heroic, that amount increases to 85000. Priests, if their health was already low to begin with when they get this debuff, drop a shield on them to prevent any instant gibs while they get healed up to full.
Legion Flame: This green trail of heat can surprise even the most seasoned of healers. I confess I was exhibited signs of tunnel vision while healing. In one of the earlier attempts, I was roasted alive. Don't let this happen to you!
No one likes barbequed dwarves, right?
Space yourselves out to avoid Fel Lightning. You can eat a 2nd or 3rd jump from a Fel Lightning and still live. In other words, you should be safe standing next to 1 other person if there's no room around you due to fires on the ground.
Touch of Jaraxxus is a DoT that will be applied on random players. It's also going to hit nearby players around them with Curse of the Nether (which is also a DoT). The damage that both abilities do are negligible. That being said, druids should dispel them when they have an opportunity.
Strong communication will play a large role in dealing with the above debuffs. Your healers should be talking to teach other. it keeps everyone focused and on task. It alerts healers as to which raid healer is healing which player.
Optionally, you can designate a player to call out debuffs on your raiders. Unfortunately, the problem with this is that by the time the other player hears the command, it may already be too late for them. it all depends on latency and reaction time.
Handling the Mistress
When the first portal appears, throw a DoT or an instant damage spell on it. If you can, do some DPS until the raid starts taking damage. You might be able to squeeze in a few seconds of DPS time before you're called back to healing.
Raid DPS has to be high enough so that the raid gets no more than 1 mistress. If you get more than 1 early on, I'd suggest wiping it and trying again.
Mistress Kiss: Something new that healers may not be accustomed to is this debuff. If a healer gets it, the next spell they case gets interrupted. Not only that, the school of magic the interrupted spell belongs to gets locked out for several seconds.
For example, if I cast Greater Heal while having Mistress Kiss, the heal gets interrupted and my Holy spells are locked out.
Ways to combat this:
- Priests: Cast Mind Control to trigger the interrupt into locking out the shadow school.
- Shamans: Lava Burst can do the same thing.
- Paladins: Nothing.
- Druids: Stick to instants. I believe Starfire is a different school than most druid healing spells.
Using instant spells will not trigger a school lock out. Feel free to cast spells like Renew or Holy Shock if you've been kissed.
In the event mages are busy shooting up volcanoes or portals, resto shamans should be prepared to Purge Jaraxxus of Nether Power.
It's also possible to fake out the kiss by casting a spell and then immediately stopcasting it. It takes a bit of practice, but it's possible. What ends up happening is your spell gets cancelled and the debuff wears off, but you have free access to the spell school.
Dealing with Infernals
Infernals aren't a big deal individually. It's when they happen to come together and start pulsing where players can drop. I've seen my entire melee team fall over in seconds when multiple infernals converged. Try to add what DPS you can to the volcano when it spawns.
Holy Paladins will be a big asset when dealing with infernals. Their Aura Mastery and Divine Sacrifice should help mitigate enough damage to keep the raid alive long enough while the infernals are doing their blasting AoE. Make sure one of the Paladins have Fire Resistance aura active!
Consider setting up Divine Sacrifice and Aura Mastery rotations among the Holy Paladins. Priests can help on subsequent infernal phases with Divine Hymn.
If you're interested in some benchmarks, the norm for first time guilds is surviving through 4 portal phases and 4 infernal volcano phases.
Congratulations! Your reward for getting heroic Jaraxxus down is heroic Faction Champions! My guild is currently working on that. Once we get these guys down, I'll post some extra pointers and tips in a future column.
Want some more advice for working with the healers in your guild? Raid Rx has you covered with all there is to know! Looking for less healer-centric raiding advice? Take a look at our raiding column Ready Check. Filed under: Druid, Paladin, Priest, Shaman, Raiding, Guides, Raid Rx (Raid Healing)






Reader Comments (Page 1 of 2)
Dastra Oct 20th 2009 4:04PM
good post
WaterRouge Oct 20th 2009 4:06PM
Hmm good advice to pop a DoT on the portal. I considered it before but if I'm the only casting healer (of the same class) and they see a SW: Pain or a Starfire they might ask why I'm not healing... I'll consider it.
Docp Oct 20th 2009 4:21PM
Just mention to your guild that you can help DPS and that the healing shouldn't be too much. If they trust your judgement as a healer they should be happy for a little extra DPS, it can make a big difference in Heroics.
t0xic Oct 20th 2009 4:17PM
Maybe it's just me, but the Raid RX column seems to have a slight priest bias. Maybe you could give better advice to the druids, shammies, and pallies. Cleansing/decursing is nice and all, but we do more.
"No one likes barbequed dwarves, right?"
I can't speak for everyone else, but I do.
Falcon6 Oct 20th 2009 5:04PM
Well, considering the author IS a Priest by trade, I'd say the bias is pretty much unavoidable.
Then again, maybe for a column like Raid Rx, Matt could find an expert Shaman, Druid, and Paladin healer to give their insights on specific areas. Could make for a nice read.
nyctef Oct 20th 2009 5:22PM
Well, Matt plays a priest (if I remember right), so there's bound to be a bit of a priest bias.
As for druids, yep, Starfire, Starfall and Moonfire are Arcane spells, although that's for game mechanics (ie Nature-resisting bosses) rather than lore reasons.
Zoe Oct 20th 2009 4:18PM
I believe that Paladins can use their hearthstone on Mistress' Kiss and it'll lock that out! Don't quote me on this though. I can't remember where I picked that up :S
Docp Oct 20th 2009 4:23PM
The temptation to make a Bubble hearth joke is almost unbearable
almost...
stabbington Oct 20th 2009 4:25PM
Concentration Aura + Aura Mastery will prevent the lockout if you're a holy pally.
Nazgûl Oct 20th 2009 7:14PM
Was just about to post this... yes, popping Aura Mastery with Concentration Aura up will allow Paladins an escape to the Mistress' Kiss. You've always got Holy Shock too.
Evanee Oct 20th 2009 4:57PM
For druids, Starfire is in the arcane school and will therefor have your arcane school locked out, allowing you to continue casting your heals (nature).
Siaperas Oct 20th 2009 4:58PM
I believe you're right with starfire being in a different school. When I was on my balance druid, earth elementals were immune to wrath spam, but could still be hurt by starfire. I'm guessing that's because wrath does nature damage, and starfire does arcane.
Oestrus Oct 20th 2009 5:03PM
Actually, Moonfire or instant cast Arcane spells do not work for druids. It has to be a Starfire that will cancel out the Mistress Kiss effect.
Just a heads up. :)
Shammytime Oct 20th 2009 5:13PM
I have only healed 10 but i have never seen the Touch of Jaraxxus or its insueing debuff...is it unique to 25man?
As to Mistress's Kiss i found out by mistake that spell canceling can remove the debuff I typically let Healing Wave cast for about .75sec (with tidal waves up) and then jump I am still able to cast all my spells as well as have the debuff removed.
Ed Oct 20th 2009 5:10PM
On Touch of Jaraxxus (and associated curse), I've actually never seen it cast in normal or heroic 10. Is this a 25 heroic only deal or have I been just oblivious?
Jeramiahh Oct 20th 2009 5:17PM
One thing I want to comment on, that we discovered about twenty attempts in, is that the chain lightning, while it does bounce, does NOT scale up or down in damage, from what we determined. Our kill actually came shortly after we moved closer together, simply healing through the lightning, rather than spread out. The damage was manageable enough, that the improved DPS and healing from having everyone in range FAR outweighed the non-fatal extra damage.
Dysmorphia Oct 20th 2009 6:32PM
My raid found the same thing. We bunched up in groups of four on the star and it worked much better than when we tried to spread out. Every raid member was in range of all the healers at all times, making the Incinerate Flesh debuff a non-issue. When we spread out we had problems when a healer got kissed and then the neighboring healer just couldn't heal off the debuff fast enough.
The only problem with the more bunched up approach is that whoever gets the Legion Flame has to be on the ball about moving out of their group. But even if they aren't, some legion flame damage can be healed through whereas someone out of range for Incinerate Flesh is just a wipe, IME.
gurgle Oct 20th 2009 11:59PM
Ditto. We spent a number of attempts spread out, but the chain lightning jumps far -- much further than the standard 10 yards or so, so you had to be *really* spread to avoid it jumping, which of course puts some people in range of only a couple healers; if you got an incinerate flesh and a healer was locked out or running dropping fire poop, it was a wipe. We ended up beating it after a few attempts of using a little bit less than half the room -- the healers in the middle wedge and ranged dps on either side of them. If anyone got incinerate flesh or fire poop, they simply moved a bit towards the healers (or ran to the outside then toward the healers to drop flames). Worked great, and only a small random chance of death from unlucky chain lightning/felflame or chain lightning/pain spike combos, completely recoverable.
The mistress portal does a small aoe, so wind up that chain heal on melee as they approach it.
Also, I have no idea why you'd recommend your resto shaman purge Jaraxxus when you don't recommend holy priests to dispel magic on him. LIke you, I have no hit. Leave that task to the elemental/enhance/shady/shield-bashing warrior.
Dale Oct 20th 2009 5:51PM
SurfTheTv.org
Spikeles Oct 20th 2009 5:58PM
If you can't see debuffs like Legion Flame or Incinerate Flesh on your raid frames you really should find a raid frame system that will show you.