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10-22-2009 @ 3:19PM
Sorry if this comment is too long, I'm just kind-of rambling about an idea I'm sure a zillion people have had already.I always thought it would be cool if WoW had some sort of "Virtual Boss Fight" thing. Target dummies are nice, but they really are only helpful for DPS players. There's not really any way for a tank or healer to test performance or to simply practice without risking a full group's time and gold.I was thinking there could be a building in major cities you could walk into that would take you off to a small single-room instance with an NPC you could talk to to configure and start a simple tank-n-spank fight (for testing purposes). You would tell the NPC what kind of damage your tank should be taking (ex: "A Little (heroics)", "Moderate (T7)", "A Challenge (T8)", "Powerful (T9+)" etc.) and then an appropriate mob would spawn in and the fight would start when you attack it. If they wanted it to be lore-belivable, they could just have an NPC warlock summon a demon or something.You'd pretty much have to bring both a tank and healer, but that's what this would be for anyway. I would imagine it would be difficult to have optional NPC tanks and healers but still keep it experimentally sanitary, but it would be cool to be able to for tanks; ask for a healer that would simply keep you topped off at all times so you could try threat rotations or for healers; you could ask for a tank that takes either steady or spiky burst damage and always has aggro. I dunno.In the case that you "wipe", the "boss" could reset if your tank (aggro target) hits 1 HP similar to duels, or you could just die without a duribility penalty and the configuring NPC could rez you or something. Perhaps there could be a preset time limit too, so you can test how long your healer's mana can hold out.I dunno. People would probably not understand it would be solely for experimentation and take it too seriously. "OMG I CAN SURVIVE THE T9 TANKING DUMMY! LET'S DO TGC! :O"
10-22-2009 @ 3:37PM
good idea imo, it could look a bit like the chained yeti in brunnhildar village.just get some chained monster out in every town in a instanced room, tell the guy at the entrance how hard it should be (t7-t8 etc) and if you want NPC raid members so you can solo test your healing or tanking skills... immediate acces, no saving and prehaps no repair bills for dying.
10-22-2009 @ 7:11PM
I would like this possibly phased. Maybe a bunch of zero point achievements. Go in and talk to an NPC telling him what position you want, then three man it with simple attacks. All the NPCs will be properly geared and can produce numbers that would be appropriate for just entering an encounter. So, it's a T9 boss, they will be geared with T8(.5) stuff. As DPS, you need to keep your threat below the tankand your DPS above the tank.As tank, you need to keep threat. Healer NPC will throw spam an appropriate HoT and big healAs healer, keep the tank up.All this will be on a timed event. We already have NPCs as part of the group on some quests.As to the 0 pt achievement. It's just a personal gear/skill check. You are able to handle this level of play. If you come in late, previous achievements will be completed. This may also help when in a fail group. Everyone needs to link the appropriate achievement. If not, it's your fault and your being carried. Unfortunately, there are addons that can fake it.
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