Totem Talk: The elusive shaman tank

This week, we at WoW.com have received multiple tips about tanking shamans. Several commenters linked to this post over at Righteous Defense discussing Sharicasmi, a shaman tank. I was disinclined to talk about it, first because I already play a couple of tanks as it is and because I feel like shamans have enough going on as melee DPS, caster DPS and healers. Do shamans really need to tank? Three out of the four possible roles in an instance isn't enough for them?
But then I thought about it from the other angle. Two of our hybrids can heal, tank and DPS, and one of those hybrids can heal, tank, melee DPS and ranged DPS. While elemental and enhancement are very different in terms of how they play and what they do, they're still both DPS, they just go about it differently. Am I dismissing the idea of a tanking shaman too soon? Should I be more open? In the end, I decided to let you as readers make the judgment call instead of me. If this many people are sending in the link, it deserves to be discussed.
So let's discuss shaman tanking's historical roots and why it is a hard road to hoe for anyone playing at 80.
First off, I should admit that I've tanked on my shamans. My orc shaman tanked Deadmines when he was level 20, mainly because the group consisted of four people in cloth and my shaman in leather with a shield. This was back when shamans had abilities like Rockbiter (we still do, technically, but back in the old days Rockbiter actually added a high amount of threat and was useful as a shaman's tanking imbue) and Shield Specialization which made tanking feasible at lower levels. Enhancement was the tree of choice for a tanking shaman, as you didn't want any spells with cast times which could be pushed back or interrupted while you were taking damage, and Maelstrom Weapon wasn't even a twinkle in any developer's eye yet.
For a long time, in fact, the shaman enhancement tree was still reaching towards the same kind of hybridization we see today in the druid feral tree, with talents that could be used for tanking as well as melee DPS. As I'm sure a lot of old school shamans remember, this was in part due to the fact that Horde didn't have paladins and therefore shamans and paladins had to serve as mirror classes to each other, and since paladins had a (then more or less useless) protection tree aimed at tanking at launch, shamans had to provide similar utility. While neither paladins nor shamans were considered endgame tanks before Burning Crusade launched, it was seemingly the intent of the developers that either could serve in a five man in a pinch: I even recall going on a Zul'Farrak run with a level 47 shaman who tanked like an absolute fiend. Of course, it was simpler then: most tanks didn't really bother with defense before they started running the level 57+ instances like Strat, Scholo, or BRD/BRS, just stack stam and try and hold aggro as best you could with the limited tools tanking classes had. Frankly, shocks and Rockbiter were enough if you were motivated. It wasn't until people started raiding that the shaman tank started to become outmoded: most shamans in vanilla WoW endgame were healers first and foremost.
I first noticed the return of shaman tanks in Karazhan. At the time, Shield Spec still existed, but the change to Rockbiter had already left shamans dependent on Windfury procs (especially since Flametongue Weapon at that time didn't boost spell damage) and Spirit Weapons, necessary for the chance to parry so necessary for tanking also lowered shaman threat. Now, any enhancement shaman using the tree as it is normally used will tell you that Spirit Weapons threat reduction is a good thing. Today, in fact, it lowers all threat by 30%, be it physical or magical, very necessary with Maelstrom pushing the amount of magical damage an enhancement shaman does up. Still, the change to Spirit Weapons makes shaman tanking even harder than it was back in Karazhan, and as you'll note from reading my older post it was already a gimmick spec, requiring lots of PvP gearing (there simply is almost no +defense mail, and there wasn't then either) and a shadow priest to replenish the tank's mana. Today, at least, there are more options for replenishment, but at the same time, the shaman tank would be forced to choose between not being able to parry at all or losing 30% of his threat to do so. (And since Shield Spec is gone, he can forget about the extra 5% chance to block an extra 25% either.)
What the Wrath of the Lich King changes mean for any shaman wanting to try out tanking is simple: you will be at a severe disadvantage. As the post at Righteous Defense points out, you have to work around inherent limitations like having no taunt, no way to artificially increase your threat (the entire raid is threat capped at the level of the tank's DPS based threat, there's no threat modifier for shamans unless it's a negative one like Spirit Weapons) and no real way to regenerate mana to use to generate threat (although Shamanistic Rage could act as a mini-tanking cooldown and a nice mana regen ability, especially since you can use it every minute now, and Feral Spirit could help with incoming damage as well as threat from their damage). Basically, what was once at least tolerated in the enhancement talent tree is now totally unsupported: any shaman seeking to tank is going to have to build a cherry picked set of PvP gear and tanking rings, trinkets, a necklace, shield, possibly a weapon (the only tanking weapon I'd really say could take advantage of Windfury is a sword, unfortunately, meaning that a tanking shaman would have to choose between threat and tanking stats) which means he's going to have difficulty in catching up to other classes. You can look at Sharicasmi's armory to get a general sense of the kind of work you'd need to put in to do this.
In the end, despite the real and admirable work put in by shaman tanks out there pushing the class, I don't see a future for shaman tanks. With defense being removed from gear for Cataclysm (think the current feral druid model) the only way shamans would be able to tank would be if there was a similar crit reduction talent created for them, and I don't see that happening: when shamans were introduced to the Alliance and paladins to the Horde, the two classes were thematically uncoupled. No longer did shamans have to provide exact parity to paladins, and therefore, no longer did shamans need tanking talents and ability in their trees. I admire shamans out there working to do this anyway, and I find it shows a real ingenuity and love for the class (so much so that I'm planning on working up a tank set for my shaman before it becomes an impossibility) but I don't expect this is anything more than a diversion. Shaman tanking isn't in the cards as anything more than the work of a few smart, daring players.
Next week, we'll talk about leveling 41 to 69, getting past BC content and into the WotLK hotness as fast as possible.
Check out more strategies, tips and leveling guides for Shamans in Matthew Rossi's weekly class column: Totem Talk. Filed under: Shaman, Analysis / Opinion, Odds and ends, (Shaman) Totem Talk






Reader Comments (Page 1 of 5)
Ed Oct 24th 2009 6:15PM
It's a shame that the concept of shaman tanks has gone the way of the dodo - or at least, Blizzard seems to be encouraging their extinction.
I still think there's a place in WoW for a new type of tank. One that doesn't have to rely on heavy plate armor, or a bear form. An avoidance tank - a class that tanks not by soaking up damage or blocking it, but instead by dodging it completely.
Styvorama Oct 24th 2009 6:22PM
Yeah thats a good(can fun) idea in theory, but from a Dk tank, avoidance only goes so far. Avoidance tanking is affected by bad luck. From both tanking 10 ToC as a DK and healing, I wouldn't want to be charged with healing myself, and therefore avoid tanking ToC in general. I'm geared in the 2350's, but have had the unlucky chance of being chain hit by the impaler for 12k per blow, where a lesser geared Pally tank was taking like 7k per hit.
frdmg Oct 24th 2009 7:13PM
@ Sty : Your use of a "geared in the 2350's" voids any comment you make thereafter. Anyone who even mentions a "gear score" from a 3rd party site should cancel their subscription. It is nothing but a means to make inexperienced players feel important by having a high score..even if it comes from cloth caster gear on a hunter only with high item levels.
At any rate, in response to OP. The game recently recieved a new tank class in the DK. Why the need already for another? I know that on my server tanks are sometimes difficult to come by...however Blizzard already has their hands full trying to "balance" the classes as is...I feel adding another at this time would only complicate the already existant issues. Maybe with Cataclysm they could add one, but right now I feel we have enough options. Just my 2 coppers.
MasterAsh Oct 24th 2009 7:36PM
"Just my 2 coppers" eats at me more than gear scores do you. . .It is nothing but a means to make inexperienced players feel clever by playing WoW Mad Lib with a real world phrase.
/rolleyes
pandaba Oct 24th 2009 8:25PM
I'd personally like to see a caster-based tank. Warlock - demonology is the most logical choice of the options currently in the game, and through talents and gear, can almost tank now.
There was a kinda interesting thread ( http://wowmb.net/forums/f9/35741-warlock_tanking_3_1_a/ ) a while back on the Warlock's Den on this subject.
edgehead Oct 24th 2009 9:03PM
@ frdmg
i think his comment of geared in the 2350s was his healers spellpower and not his gearscore, as anyone with a gearscore of 2350 would be lucky to get into a group for heroic Utgarde Keep let alone Totc10
Achiistra Oct 24th 2009 10:04PM
@edgehead
Actually my guild leader (a warlock) uses a demo spec to tank the grounded jormungar on normal-mode ToC. Funny I'd see that here. :p
Angus Oct 25th 2009 1:18AM
Attack 1: Miss
Attack 2: Miss
Attack 3: Miss
Attack 4: 40,000 pts of damage (50% reduced by armor, shield blocks for 1K) you take 19K.
Attack 5: Miss you are healed to full.
This is great.
Attack 1: Miss
Attack 2: Hits for 19K
Attack 3: hits for 19K, you die.
Not so great.
Hal Oct 25th 2009 11:53AM
I agree with the idea of a Demonology Warlock tank, but I think it'd have to be done right. While running around in demon form to tank would be neat, it would be Bear Druid all over again; nobody likes having one character model to stare at the entire game, and in this case the demon-lock already has a very limited skill set.
If it were a pet-tanking thing, well, hunters would want the same, and that has some inherent limitations. You either give the player direct control of the pet, which is the same "one model toon" problem, or you make the pets tank on their own, which is boring.
It'd certainly be neat for such mechanics to be introduced, but it seems like they'd require a rather significant reworking of those classes to be feasible.
Knyle2 Oct 26th 2009 6:59AM
HE has no way to hold threat vs some high threat classes if they are good.
fury warrior, good lock, or good mage, he would have no chance of holding threat, even with the increased threat on Frost Shock.
Ive seen rogues that can tank norm instances too, this dude raids ele.
BAD STORY OVER!
IIthryn Dec 5th 2009 7:11PM
@edgehead
I think he's using his gear score of '2350' based on wow-heroes.com's scale...not the Gear Score addon. If you go by wow-heroes, 2300 would be an average of ilevel 226 gear, which is just fine to tank 10 TOC if you have a clue.
Sarakin Oct 24th 2009 6:17PM
That shaman tank is my new hero. I've been wishing shamans would get a tanking spec for a long time (although i'd rather it didn't replace my enhancement dps spec so maybe something like DK's where they can tank and dps in multiple specs?) so seeing this made my day.
It makes me sad that as you said when cataclysm drops he won't be able to do this.
Achiistra Oct 24th 2009 6:39PM
Unless resilience is changed as well, Sharicasmi (and the rest of the shaman tanking community, myself included) can keep on tanking. We don't become crit-immune through defense, we do it through resilience. (And to be quite honest, I'm quite surprised Righteous Defense didn't see that.) High amounts of stamina, agility, offensive stats, and to a lesser extent resilience, is necessary for a tanking shaman. I use the fist weapon from FL+4 on 25man (Golden Saronite Dragon) with mongoose and a stamina gem for my tanking weapon, as offensive stats are extremely important for threat. Also, I don't spec into Spirit Weapons because -30% threat just doesn't work. Having a rogue and/or hunter Misdirecting is a plus. We rely on cooldowns, the main ones being Shamanistic Rage and Stoneclaw Totem (glyphed, of course, for the ~4k damage shield)
Anyway, I'm glad Totem Talk discussed this!
-Achiistra of Galakrond
Matthew Rossi Oct 24th 2009 7:14PM
Achiistra's point about resilience stands as correct, but I think Resil is too limited to really work as a tanking stat: while it provides crit immunity (and resistance to player damage) it's got no real other benefit for a tank. Defense provides a chance to be missed as well as boosting dodge, block and parry if you can block/parry.
Still, unless they make resilience a total PvP stat that only works against players, shaman tanks could switch over to pure resil gearing to tank.
The Claw Oct 24th 2009 9:36PM
Well obviously resilience isn't a first-choice tanking stat. But you NEED to be crit immune to tank anything serious, and if there's no +def mail and not enough +def from rings, necklace, cloak, etc. to get you crit immune, then you just have to suck it up and use PvP mail for resilience to finish it off.
Hal Oct 25th 2009 11:49AM
Hm . . . it was my understanding that Blizz changed Resilience so that it WAS only a PvP stat now.
Achiistra Oct 25th 2009 7:37PM
@Hal
Nope... I haven't been crit yet.
Skonged Oct 26th 2009 9:52AM
Back in the day Druid tanks had to take a few pieces of pvp gear to be good tanks because there was no armor with def gear.
Farthing Dec 6th 2009 11:56AM
While I'm far from an expert at Blizzard goings-on, Blizz can't seem to make up their mind as to whether they want all classes to be like DKs, where a spec determines more your style than your role, and mixing and matching specs below 51pts is extremely viable, or Hunters where the 51 pt talent is practically mandatory for raiding.
Personally, I'd prefer talents taking a note from the original DK trees. Each has abilities that clearly go toward tanking or dps, but they are neither mutually exclusive, nor mandatory. And by mixing trees below 51 pts, you can often end up with a still viable, if inoptimal spec that does some fun things. They made it less interesting (read Overpowered) when they moved Howling Blast in the frost tree...
I hope that the DK tree style is what they have in mind for Cataclysm.
Yeah, and Resilience is still a viable way to crit cap. I wish they'd make it PvE effective again.
Snuzzle Jan 1st 2010 8:39PM
@Farthing
I think the difference is all hunter threes DPS "the same"".... stand from the back and shoot. So they want them to be distinct in the same way that an Arms warr is distinct from a Fury warr (weilding two big fat weapons? Gotta be fury).
Whereas with DKs, each tree could tank or DPS. So making them distinct is less of an issue. If DK had a tanking tree and two DPS trees (a la warriors) then making them more distinct would probably be the thing Blizz would be doing.
Does that make sense?