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10-26-2009 @ 5:05PM
I have wondered that if it had been another game and not WoW, with all of the innovations that WoW had, but without being WoW, would it have been the megahit WoW was? Did all the innovations make WoW the best, or is it part of the Warcraft name? What if Star Wars Galaxies had been exactly like WoW(and WoW had never came out), with all of WoW's innovations and gameplay but in the SW universe, would we be on SWG Insider now, talking about the SWG Killer?
10-26-2009 @ 5:12PM
I would argue, as I would for many of Blizzard's games, that they are not the best innovators, but they certainly are the best at refining and perfecting other and past innovations cohesively.There were a ton of factors all combined to create the "perfect storm" that WoW was, and still is. Quality, pace, relative lack of grind compared to the norm in 2004, and the huge amount of hype that comes from a company as big as they were with an IP as well-known as Warcraft.You bring up a really interesting MMO, SW:G, which also had a huge amount going for it, but was laid on the shoulders of a developer who tried to do too much, ended up with too little (initially), and released a product that was still in early beta by my measures. That initial loss of goodwill was enough for me to never try coming back again.WoW on the other hand? I've quit (taken extended breaks) four times.I'm interested to see what BioWare does with a great license, and a very capable group of developers.
10-26-2009 @ 6:06PM
I don't mean SWG as it is now. I just mean if it had been another game that done exactly what WoW, combined all the best previous ideas into one MMO like WoW did, except without WoW existing, would it be the #1 MMO now? I just wonder if the success of it depends entirely on it being made by Blizzard, on it being Warcraft. If another game(like my SWG example) had done it, would be we be wondering about every upcoming game being a killer of that game? Was WoW the only way lightning could've struck, or would another game that did exactly what WoW did have also struck lightning?I am eager for TOR though, I do hope it can challenge WoW at the least.
10-26-2009 @ 7:20PM
Actually I would say so. WoW instantly had a big player base because for a long time people were waiting (yes actually waiting) for ANYTHING better than EQ. I don't however thing SWG would have done as well however, just because fantasy games tend to lend themselves to people who never play this sort of thing period, whereas sci-fi generally does not.Usually the bigger problem is that companies cannot wait. They see a cash cow, they get a game mostly there... then release it. Blizzard seems to be the first company that spent a lot of time trying to get the game as well tuned as possible. Every game that doesn't try to hold itself to this functioning standard is probably doomed from the outset.
10-26-2009 @ 8:24PM
I don't know really. I mean, one could say that any game could have been the world of warcraft by being as good as world of warcraft and coming out at the right time but...Blizzard has never failed. I may sound like a huge fan boy, but ever since the first Warcraft game, everything Blizzard has touched has been pure gold. It would just be silly to speculate what would have happened if someone else had released as good a game on the right time, because the fact is that no one did. And no one did because no one could, because there isn't a single game company out there with the same skills and dedication as blizzard.People always underestimate the giants. I remember people being sceptical of WoW before its release. I remember people being sceptical about the hero system of Warcraft III. I know a lot of people say Starcraft will never be able to live up to it's predecessor. In this thread, people say that not even Blizzard could come up with the WoW killer.And I just say: Watch them. They are, and have been since the dawn of PC gaming, the gods of game production. And as long as they keep their attitude towards game making, they will continue to be for a long time.
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