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10-26-2009 @ 9:43PM
I've tried a few other mmo's, and personally I don't see WoW losing the MMO crown any time soon.I used to dislike wow. I got 3 characters to 40 but never bothered to finish leveling them, so I switched to warhammer, thinking it would appeal more to me.Well, I played it, got to 20, and abrubtly quit. (Along with 4 other friends) If an MMO wants a chance to beat WoW, it needs to be more polished than WoW at realese, and have some gimmicks that will help it attract people.Warhammers biggest problem was that it reminded you of playing wow. It was kinda like playing a Beta of a WoW expansion in a different universe. It had some fun new features, and the PVP was fun, but it made me want to play WoW more than ever. Another important aspect of beating WoW is too have an appealing community. Warhammer Online's community was made up of pvp freaks, lore freaks, or people who were like me and just wanted to try it out. This lead to interesting chat between the group, and the WoW bashers were quickly flamed, which lead to a "rift" between WoW defenders and Warhammer freaks, which made it seem more hostile than WoW's community (crazy idea, I know) and made you miss the people that played WoW and WEREN'T jerks. If Aion and other fantasy games hope to dethrone WoW, they'll need good community, nice gimmicks, and not be too simular to WoW (Unless they are more polished than WoW).I honestly think that Warhammer HELPED WoW out a bunch. I know I'm not the only person who went back to WoW after "quitting" because Warhammer reminded me of a less polished version of it.
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