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10-26-2009 @ 10:10AM
"It makes me wonder if there's an ideal percentage of guilds or players they'd like to achieve the drakes each patch, and that numbers were short in Naxx and still short in Ulduar."I wouldn't be surprised. Ulduar is a much more challenging raid than Trial of the Crusader, I think. Gear levels aside, 13 boss encounters take longer than five, and Ulduar's trash takes time. My guild killed Anub'arak the week he was released, and yet we still haven't killed 25-man Yogg-Saron, not even on normal mode. I think Yogg is a bit more complicated than Anub'arak, but I'm sure the main reason is motivation - hard to get people to show up on raid nights when the gear is the same ilvl as or lower than what we get in the Crusader's Coliseum. But whatever the reason, it's annoying. I want to kill an Old God.As for drakes, I'm glad for this "one month warning" policy. I still need just one Heroic five-man achievement for the red proto-drake, but I'm sick of trying to get a PuG for Oculus that knows what they're doing, so I don't mind putting it off until the last minute.
10-26-2009 @ 10:18AM
They're probably going to leave the heroic dungeon achievement red proto-drake in the game at least until Cataclysm. This talk of proto-drakes being taken out of the game refers to the Ulduar ones.My guess is that Bliz is leaving the dungeon proto-drake in because a) it's regular speed, not 310%, so it's effectively just a cosmetic item with no game impact; and b) it gives the non-raiding players something challenging to work towards.
10-26-2009 @ 10:29AM
Yeah they've said for a while now that they online ones that will be removed will be the 310% mount.
"They're probably going to leave the heroic dungeon achievement red proto-drake in the game at least until Cataclysm. This talk of proto-drakes being taken out of the game refers to the Ulduar ones.My guess is that Bliz is leaving the dungeon proto-drake in because a) it's regular speed... and b) it gives the non-raiding players something challenging to work towards."Yeah, I know they're only talking about the Ulduar drakes in the original post, but that reminded me of where I am. And you're probably right about the non-raiders thing, but it could have gone either way. When 3.0.2 was released, the best gear non-raiders could get was ilvl 200, from heroics. Now, ilvl 219 gear drops in the five-man version of ToC and Emblems of Conquest can be used to buy ilvl 226 gear. That should have made those achievements easier.
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