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10-27-2009 @ 8:33PM
Is it Need > Greed > DE? Cuz I'm an enchanter.. and I'm just gonna hit Greed if I'm always going to miss out on the possibility of mats.
10-27-2009 @ 8:49PM
Unfortunately no, according to the patch notes greed and DE have the same priority. So now all enchanters are forced to DE for PUGs. I'd be k with that if I could roll on the skins and extra cloth other professions get to pick up.
10-27-2009 @ 9:06PM
"Forced to DE"? You can't just roll Greed like everyone else?
10-27-2009 @ 9:35PM
No, it is Need > Greed/DE. Meaning Need rolls come first, if there is no need then the highest Greed/DE roll wins their choice. So if players 1, 3 and 5 choose Greed and players 2 and 4 choose DE, the highest roll gets their preference (either the item or the resulting mats). The enchanter is NOT de'ing for free for the group, in fact the enchanter is no longer having to do anything other than make their own personal choice as to item or mats. The reason for this is that you cannot trade items cross-realm. Therefore, if the enchanter was de'ing along the way, they could not trade the shards/crystals at the end of the run to anyone not from their realm.
10-27-2009 @ 9:45PM
The way they worded trading, though, it looks like you won't be able to trade the disenchanted components after you DE them unless they somehow tag them, which seems needlessly complicated.
10-27-2009 @ 9:47PM
bah... just noticed the post above me that said what I said in an easier to understand way.
10-29-2009 @ 2:25AM
I'm an enchanter to and I dont have an issue with this system, in fact the more I think about it the more I like this system. I'm always going to roll greed or DE on an item. If I win a greed roll and then then DE its my business.What this change does do it stops those enchanters who at the beginning of the run say to everyone to pass so they can DE and then hearth out without ever sharing the DE mats, and from an enchanter's perspective I hate sitting at the end of the run DE'ing stuff and distributing the shards.Good change IMO and I'm looking forward to running a few PuG's after the change.
10-30-2009 @ 4:22AM
@FiernaI quite agree, if enchanters HAVE to DE for pugs, then any cloth gained from being a tailor, skins, ore mined, or herbs gathered should ALSO be up for grabs. It makes no sense for one of the harder and more expensive profs to level should have to then give away the gains that you have earnt (ie the ability to gain mats), whilst the skinners miners and herbers all get to keep what they gather through their skill
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