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Reader Comments (Page 1 of 1)
10-27-2009 @ 8:38PM
Servetus said...
Sacred Shield triggers only once every 30 seconds? Absorb 600 damage, twice a minute? Whee! Clearly it's the paladin's turn in the barrel again.
Death knights, we feel your pain.
Reply
10-27-2009 @ 9:47PM
Taladan said...
There is a hidden scaling with spell power in Sacred Shield. SSes from Holy Paladins are stronger and absorb more damage than, say, prot paladins.
Hidden values are not new, though. Righteous Fury tooltip says that holy damage creates more threat, but RF also gives melee attacks more threat (about 40%, it seems.)
10-28-2009 @ 3:41AM
MazokuRanma said...
Maybe I'm reading this wrong, but it seems to me that the following line about changing Infusion of Light to lower the cooldown on the -effect- of Sacred Shield means that it can trigger every 6 seconds (Reduced by 24) if it was cast by a Holy paladin with said talent. It seems to me that it's basically nerfing the ability for Retribution and Protection paladins, and turning the spell into basically a Holy talent.
Did anyone else see it this way or is it just me?
10-28-2009 @ 5:42AM
jbodar said...
@MazokuRanma
You're exactly right. Prot and Ret are getting the beatdown. They should just make SS a 11-pt Holy talent already and get it over with.