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10-28-2009 @ 10:43AM
Clearly you don't play a holy paladin in TotGC 25. Divine Plea has a 50% healing penalty, so it's not exactly safe to use when the tanks are taking a high amount of damage. I would LOVE to have a mana-return ability that was on a longer CD, but had no healing penalty.In TotGC 25, I'm using every ability at my disposal (divine illumination, divine plea when it's safe to do so, judging for mana, etc.) and I'm still having to use a mana pot and call for an innervate.So yes, holy paladins do need ways of getting mana back.
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