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10-30-2009 @ 7:19AM
Sweet. A buff to bear tanking at last.Now, before you get too excited, I'll explain why.Part of it has already been explained.As long as no tank has less than 20% dodge going in, it theoretically drops everyone's avoidance chance the same amount (although, sure, going from 60%-40% isn't the same as 50%-30% in terms of change to damage taken. On the other hand, bears already expect to be hit more, but have more health/armour to soak it up).However... Take into account diminishing returns.All I've read from the theorycrafters says bears over 50% dodge get better value from +def than more dodge, due to diminishing returns on dodging...What will this change mean? We probably won't hit that 50% mark again in ICC, which means we can continue gearing up the way we did, not worrying about the high-end tax on dodge values.It's simpler, and has some extra value for us.To me, it seems like less diminishing returns means we end up losing less avoidance. Assuming I understand the mechanics correctly (if diminishing returns applies before the -20% dodge then it goes back to affecting all tanks roughly the same as far as avoidance, but my other points still hold).As for the other effects... We don't lose much.There's 3 rage from a dodge, but against bosses (unless you're well overgeared or it's a heavy magic fight (and then dodge isn't your problem anyway)) you shouldn't get rage starved.We don't have any abilities that become available or more powerful after we dodge. Other tanks do.We don't lose opportunities by not dodging, we just take a bit more damage (and the lower damage output of bosses means we're already designed for soaking up the hits better than other tanks may be).Going on the comments of more dodge above, which we generally get from agility rather than dodge rating (apart from enchants and Equip: lines), we'll probably end up stacking agi a little higher, which means... More crits. More threat, and more savage defence.Reading about Cataclysm, other tanks are going to be made more like bears (standard-PvE crit immunity through talents, etc), this is probably an early part of it.And for such a large change, and Blizz's interest in balancing both power and population of classes, I think they'll probably put a fair bit of effort into making it work reasonably well. There'll be hiccoughs, but of all the downsides to bear tanking... This change doesn't worry me too much.TL;DR: less diminishing returns on dodge, no missed Revenge/etc opportunities, we're already designed to soak up hits. They buffed our furry butts.(sorry if this double posts, first comment and no email to confirm as yet, using diff account)
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