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10-31-2009 @ 8:05AM
They are making you have to match your spec/armour class in the new roll system. Read the patch notes!
10-31-2009 @ 8:09AM
In fact, here you go:Need Before Greed UpdatedNeed Before Greed will now recognize gear appropriate for a class in three ways: the class must be able to equip the item, pure melee will be unable to roll on spellpower items, and classes are limited to their dominant armor type (for example, plate for paladins). All items will still be available via greed rolls should no member be able to use the item as well as the new disenchant option will be available for all parties.Also, try this: http://www.wow.com/2009/10/30/drama-mamas-reading-is-hard/
10-31-2009 @ 8:15AM
Notice how he's linked the patch notes? He seems to be making the point that the changes might not go far enough, not that there aren't any changes.
10-31-2009 @ 8:17AM
@DemgarI can only hope that this is a brilliant play on the "Reading is Hard" article.
10-31-2009 @ 8:18AM
Oh and the disenchant option won't be available to all parties, only ones with an enchanter of suitably high level to DE it. Without their permission/consent. Because after all, enchanters are normally mean and won't DE for PUGs going on the comments from http://www.wow.com/2009/10/28/disenchanting-in-dungeons-in-patch-3-3/ (though I rather like the idea of cheap shards).
10-31-2009 @ 12:02PM
The OP says"But surely there must be a solution, so let's put our heads together.. If Blizzard wanted to really go for fair, they could just take the Need-before-Greed system and turn it into straight Need: if an item matches your class and spec, you get a roll" Suggesting that Blizzard implement something that they have, in fact, announced that they are going to implement. Wow! Brilliant idea OP. The patch notes state that you will only get a Need roll, if you can use the item. IE: spellpower plate is only Needable by paladins.@ Groth - He was pining for the exact changes announced.@ Tim - Backatcha
10-31-2009 @ 11:10AM
@ GrothThey are doing the disenchant thing because you can't trade with people from other servers, making DE not a possibility without the new system.
10-31-2009 @ 12:50PM
"Suggesting that Blizzard implement something that they have, in fact, announced that they are going to implement. Wow! Brilliant idea OP. The patch notes state that you will only get a Need roll, if you can use the item. IE: spellpower plate is only Needable by paladins."In fact what I think he is suggesting is to take the "greed" option out of the picture completely so that you roll on something if you can use it, otherwise you don't get the option to roll. This way there would never be confusion/ninja'ing from saying "Everyone roll greed on a mount" and having one person roll need.
10-31-2009 @ 1:53PM
Personally I think master looter should be turned off for certain rolls, eg rare mounts. Far too often the drop that persuades people to turn ninja are these extremely rare drops that people may never see again. Masterlooter is only really applicable to actual *gear* loot, where someone may have had a piece already, it might be offspec, or whatever your loot rules. Rare mounts however, have no need for this looting system and it gets abused with no recourse and low probability of seeing it again. So for these certain pieces of loot I think it should just be a straight need/pass even if ML has been set for the raid. Everyone always gets to roll or pass, just as it should be.
10-31-2009 @ 5:00PM
BLOOD PALADINS NEED A BUFF IN THE NEXT PATCH, ALSO DISC MAGES NEED BUFFING!
10-31-2009 @ 5:14PM
No, Demgar... no he wasn't. There's a number of differences between what Mike wrote and what Blizzard is implementing, including (but not limited to) the importance of a SPEC.
10-31-2009 @ 8:43PM
I think Blizz should have a system where if every other person in the raid reports you as a ninja looter you get a ninja looter badge of shame forever above that characters head
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