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11-06-2009 @ 4:55PM
One thing I'd like to comment on...Realize that healing yourself is a "type" of CC. If you get 2-3 people on you, and you are spamming heals on yourself and they cannot kill you, you are effectively removing 2-3 people from combat, at the cost of only one player from your side.This is especially noticeable in smaller BGs like WSG and AB, but it is also very noticeable during certain PvP events, like defending a tower in AV. If they can't kill you, and you do a quick melee attack on anybody who tries to open the tower flag, well hey, you can defend the tower by yourself against many players for quite a while.This is a similar strategy that I use as tank spec while PvPing. I may not always be able to kill the other player, but if they can't kill me, they can't complete their objective.
11-06-2009 @ 5:13PM
Just backing up Karilyn's observation here.And I would like to add, this is why so many folks complain about Druids being overpowered. I have seen druids take on 3, 4 attackers in tree form, and just run around for a couple of minutes, spamming hots. Then, just as they were about to go out of mana, they go cat form and run away.
11-06-2009 @ 5:14PM
Back in BC when I actually *was* well-geared for this stuff, it used to be a favorite tactic to annoy/harass enemy nodes by just healing the crap out of myself while running around like an idiot. It's been my experience that players will always take the "free" HK over the calls of "OMG INC!" elsewhere -- they see the red name and it's like waving a flag in front of a bull. On one memorable occasion I was able to keep 7 Alliance players locked down at LM while Horde roflstomped BS and stables. To this day I still don't understand why the lure of killing a single Restoration druid was worth losing two nodes (and subsequently the game), but the general principle (as it your "CCing by healing") is still the same.These days I am just not going to survive the combined efforts of 2 to 3 enemy DPS even if I'm in tree with full HoT's running, so suicide-harassing a node just doesn't work that well. At the moment I can't tell whether it's a gear issue on my end or simply DPS scaling, but most of the time you find my forlorn little tree defending Farm.
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