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11-07-2009 @ 10:55AM
This is an interesting idea. The in-game calendar has flaws. If it's an all-guild event, such as one of our "craft fairs" where you'll want to bring that low level toon to get enchanted as well as your level 80, we can only invite the mains due to the limitations on the number of invites. We have had huge problems with people not seeing events on the in-game calendar. Some of our runs are invitation only to ensure a good mix of toons. Some are open to all. The calendar seems to decide whether you'll see an event or not. We've had level 70's see the Naxx runs and level 80's not see the Naxx runs. And if you join the guild shortly after the calendar has been posted, either you continually ask what's going on, use the web site or I go back and manually add you to every event for which your character or characters are eligible. We tried just putting on the in-game calendar that there was an event scheduled for a day, no other information, in the hopes of forcing people to the web site. My site administrator has done a fantastic job with it (www.spectaculardeath.net) and there's so much information as well as a live chat that many of us can access during the day from work. But, people would just ask when they logged on, "What's happening today?" that we gave up that attempt after 3 weeks. Excuses for non-use ranged from "I can't see it at work so I forget when I log on at night" to "I can't be bothered with web sites". I run contests all the time, in fact it's time for the "Use the following words in a sentence" contest. I've come to the conclusion that if you come to the web site and find something of value to you, you will return. We don't know what that one piece of value is and it's different for each person, so anticipating that is impossible. We just continually tell people, "Information is on the web site" and hope they go there.
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