Skip to Content
11-10-2009 @ 6:00PM
I've done Oculus pre-nerf, and post-nerf. Both times were annoying. I hate the fact that you have to fly from place to place in the instance, someone always ends up getting lost and aggros something else. I didn't mind the drake combat so much once I actually did it. But reading about it and doing it are two different things. It took someone on vent who knew the instance inside out and had done it a ton of times explaining how to use the amber drakes for me to truly grasp it. Trying to explain it on future runs to new people who'd never done Oculus wasn't fun at all. Especially without vent. And that's the problem. It's a 5-man instance that's way too dependent on voice communication to run smoothly. Coordination is a *massive* problem when you're trying to PUG it, even when everyone knows what they're doing. I'm still not sure the changes they're making will solve that. It's still a heroic I dread seeing come up as the daily because most of the people from my guild who know how to run it have no desire to, and I don't want to have to try and explain things to a PUG because I'm bad at doing so.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.