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11-11-2009 @ 6:22PM
Maces do not change your ArP cap. ArP from multiple sources MULTIPLY instead of ADDING. This is why Sunder/Expose Armor and Faerie Fire do not change the ArP cap.Each point of ArP is simply worth less armor reduction if you have maces, sunder, and FF up on your target. (Note: For ArP values under cap, having these debuffs is still better than not having them because you are removing the armor from a lower base value.)
11-11-2009 @ 7:18PM
No, Mace Spec is calculated as though it granted you a fixed amount of ArP rating. That and Battle Stance are the only two ArP buffs that do it that way.
11-12-2009 @ 1:09PM
Thanks for the info. My bad. After doing some additional research, it appears that you only multiply together the Debuffs, and you treat your personal armor pen as a single additional debuff. The percent on that debuff is determined additively from all your personal buffs, rather than multiplicatively.Obviously, since haste multiplies, and crit adds, ArPen would have to be somewhere in the middle so nothing is freaking consistent.
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