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Reader Comments (Page 1 of 1)
11-11-2009 @ 1:15PM
John said...
"(one of the phases is essentially an ongoing fight in which you personally have no effect)"
This. If they're talking about Battle for UC, then yeah, I totally agree. Great concept and I hope it was just a stepping stone for future quests like this, but it sucked for me. I knew what was going to happen, but when I got there, it was already finished, it was totally bugged, I had no idea what to do, and I had to restart it. Even then it was awesome but not as epic as it could've been, I guess, in my opinion. But again, it was a great step up from the BC quests.
I don't know why they didn't make it a true instance instead of a separate instance that's constantly running on a loop. Maybe because then you wouldn't see other players and if you were playing with a friend but not grouped you'd have been separated. That would've been better than the less-than-immersive temporal loop.
Again, it was a great attempt, it just needs some refinement going forward. And the phasing technology was a big step forward too, which shows they're still innovating.
Reply
11-11-2009 @ 2:05PM
frozndevl said...
I had heard about the this epic part of the storyline and was excited when I ended up down in UC. Unfortunately, I came in towards the end, didn't realize that I could wait to run through the entire so only saw the last portion of the fight. It was very much like catching the last 5 minutes of tv show without the knowledge that it would re-run right away. I've only got the one 80 so I haven't had the opportunity to run the event again.
11-11-2009 @ 2:43PM
vazhkatsi said...
i think he actually meant the huge ongoing battle outside the wrathgate that you only vaguely see and take no part in whatsoever. and then it goes away after the cinematic. i've always wanted to level an 80 and some friends too, and then tear it up in there if we all skip the wrathgate cinematic
11-11-2009 @ 3:00PM
Qot said...
The biggest problem with the Battle for Undercity: not many people are doing it at the moment. It's you, Thrall, Sylvanas... and you don't really feel like you're pulling your weight in that group. It's like being run through Deadmines by someone from Ensidia. Sure, you get the quests done, but it's just not as fun.
If you did it within the first few weeks or so of release (I did it November 22nd, 9 days post-release), OMFG was it epic. Ridiculously epic. I couldn't wait to do it again, by far the most fun in game to that point. You had dozens of people swarming, AoEing, fighting... Sure, you had Thrall and Sylvanas, but relative to your group's swarm, it felt like someone from Ensidia was running you and your friends through regular 5-man ToC. Sure, they're over-powered for the fights, but you're helping.
If Blizz could do one thing for me for Cataclysm, it'd be to instance Battle for Undercity and use the cross-server instancing to make the groups larger. Sure, it'll only be 5, maybe 10 people at a time, but that's better than the current you and maybe someone else.