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11-14-2009 @ 3:30PM
@ Mindor: People hate vehicle combat, particularly in Oculus, because it's *clunky and badly designed*. Not because it's "different" or because we're a mindless bunch of automatons conditioned to AoEing things to death. There are plenty of gimmicky fights and instances in this game that people love to death (despite what a pain in the arse they were before the nerfs, Vashj and TK!Kael fall under this category for me). Vehicle combat at xpac launch was AWFUL. Just. Effing. Awful. An inelegant interface coupled with a myriad of stupid bugs and targeting issues. Damn near every quest that featured it was broken at least once, many of them repeatedly, and some of them still are. All those problems were magnified in Oculus, and hilariously that was meant to be "training" for the Malygos encounter. Look at the two least popular instances in Wrath, and what are they, again?I mean, I hate vehicle combat on principle, but even I managed to like Flame Leviathan, because it was much, much better thought out. Blizzard has learned from their initial mistakes for the most part. Going back to Oculus after seeing vehicle implementation in Ulduar or even ToC jousting is like going back to the original vanilla start zones after experiencing Acherus.Seriously, Oculus fans, you're starting to sound like you're married to this thing. Yes, the entire world (of Warcraf) hates your spouse. Let it go.
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