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11-15-2009 @ 10:16PM
Here's something that could be addressed. In Warhammer I have yet to run into a quest line I can't finish because I'm a solo player. I have never run into a quest line I can't complete because I'm solo. Instead they have public quests. I'd be happy if Wow would just make a few adjustments for the solo player. If a quest line requires a group to complete they should tell you in the beginning. It's really irritating to do several quests in a line only to find out you can't get to the end. That really sucks!I know it would be asking too much, but it would really be great if they could adjust the instances or quests for the number of players.........that would be so very cool.Or, if you're solo, maybe they could lend you some NPC's!!! LOL, might as well wish for the moon!
11-15-2009 @ 11:23PM
Lending NPC's is one of the things that ruined Guild Wars. Besides, this is a MMO, aka Massively Multiplayer Online game. Hence other people. I don't mean to sound brash here, but if you want a good single player game Dragon Age Origins came out recently, and maybe you should re-look playing an online game that is meant for multiple people.
11-16-2009 @ 12:17AM
Actually, I can agree with him somewhat on this. Back when Wrath first came out, these group quests were no problem since everyone was doing the content.Now, however, it can take some serious effort to find people in Icecrown who wish to do the 5 man group quests. To make it worse, you can't even necessarily use your friends or guild members since many require phasing, which means if they haven't reached that point with you, they can't help you.From what I understand, Cataclysm is going to set it so that all members of a party share the same phase as the group leader. This will help considerably. Right now, though, it can be difficult to do some of these. I know on my server especially we've hit the lull before the patch, where many people are relaxing from the game, anticipating returning in full force for Icecrown Citadel.
11-16-2009 @ 1:36AM
"I'd be happy if Wow would just make a few adjustments for the solo player. If a quest line requires a group to complete they should tell you in the beginning. It's really irritating to do several quests in a line only to find out you can't get to the end. That really sucks!"Um... that is how it is now... most quest lines that will require a group at some point say that they are group quests in the log even if that particular step doesn't really require a group, if the next step or one of them down the line will then it says so... learn to pay attention to the quest log which for some reason people have abandoned for mods...
11-16-2009 @ 2:56AM
I haven't played Warhammer, but I've watched my roommate do it. To do the public quests you literally have to walk into the area and you automatically join the group. You don't even have to organize with the other players doing the quest at the same time. Refusing to do the quest because you are a "solo" player is both stupid and arrogant. If you want to play solo I suggest you go play a single player game. I found the Icecrown quests difficult to do as well, I ended up only doing a few of them and then skipping the rest when I got the quest-counting achi. I wouldn't consider this a good example of why WoW needs more solo content, but rather an oversight on Blizz's implementation of phasing and the number of people who need to do the quest at one time.
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