Patch 3.3: Helpful rewards for low-level dungeon runs

The Satchel of Helpful Goods is a level-scaling bag o' rewards, which EU Community Manager Wryxian says will contain one piece each from two sets of loot rewards. Quoth the crocolisk:
...these satchels are rewards from doing a random dungeon through the LFG tool at lower levels. There's two groups of items that can be inside them. One includes bracers, rings, necklaces and cloaks. The other has belts, boots, gloves and shoulder items. What you'll find in the satchel is one item from each group, and this is also further influenced by a ten level range. So for example, what is in a satchel received for completing a dungeon between levels 20 and 30 might be a nice necklace and some gloves, but from a dungeon between 50 and 60 you might get a ring and some new boots.
The level ranges he refers to are 5-15, 15-25, 24-34, 35-45, 46-55, 56-60, 60-64, and 65-70. Wryxian indicates that the two item groups are set up so as not to trivialize quest rewards from the zones in your level range, and to make sure that you're always receiving a variety of gear. It's unknown at this time whether these'll be blues we've seen before, a la Elven Spirit Claws, or whether they're newly-created blues with the express purpose of being Satchel rewards. Still, pretty cool. Oh, and you get money too.
Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.Filed under: Patches, News items
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Reader Comments (Page 3 of 3)
Carbon Nov 16th 2009 2:28PM
Just remember, if there is an awful person, they can be vote-kicked out of the group, and can't use the LFG system again for 10 minutes (?) because they left the group with out finishing it.
Glenn Jan 14th 2010 5:11PM
The addiction to WoW has lead me to have multiple plus 70s, and the grind to 80 felt daunting knowing I would have to do it a potential 5 more times, and I decided to lvl using solely the Dungeon tool for classes that are able to heal or tank. It is a bit harder attempting this with DPS due to the wait can be grueling if you intend to use it as your sole source. BUT, I usually run around using QH and then queue up and keep knocking out quests to try and get up to the next ding, but this makes it ADHD feeling.
SO, if you dont mind having to switch back and forth to the "What quest was I doing again?" feeling, you can find it adds quite a bit more of variety.
SOOO Meaning, isss goooood :)