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11-18-2009 @ 11:42AM
@AedilhildI can see simple fixes on some of the gear (strength -> agility, etc). Mainly more current gear from the two expansions (TBC,WOTLK). If you take a trip further back in time to Vanilla and look at some of the gear itemization, things get a lot more complicated. Terrible stat itemization that was never changed to reflect current stat priorities/specs. I'm talking about quest rewards; not just the trash greens that drop from random mobs.These items send conflicting messages to new players about what stats they should be stacking. Not everyone goes to EJ before they roll a new character in this game. Blizz should set the example by giving you logical gear choices/quest rewards.I've gotten off on a tangent, but my point is that doing a "global replace" in a database isn't going to fix this. It will take deep analysis if they hope to do it right.
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