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11-19-2009 @ 9:50AM
I was under the impression from the article that "effective health" = a baseline effective health you would need to survive an attack sans avoidance. For example; if a boss can strike you for 25k (armor mitigated) and your health pool is 24k, all the avoidance in the world would not help you if your health could not sustain that attack. The idea is there is an effective health you need to have to survive when a strike eventually does get through.Maybe I'm not getting it, seems to be a common thread in the community as Allison pointed out.
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