Spiritual Guidance: How to critique a priest without making them cry

Once in a while, I'll get a question in the mail from a reader that goes something like this:
In this week's Spiritual Guidance, I'll walk you through how I evaluate priests who join my guild. I'll go over the best times to get impressions, what I look for specifically, and how I deliver the necessary feedback. We'll go all the way from application through to raid insertion.Dear Matt,
There's a priest who has recently joined our guild. I'm not sure if he's doing the right things. His HPS doesn't seem to be where our other healers are at. His overhealing seems to be a little bit high. I'm not sure if I'm reading it right and I was hoping you could tell me how you evaluate the priests (or healers) that are in your guild. Am I supposed to be using numbers as a solid way to see how good they are?
Sincerely,
Dazed from healing
Let's start from the top. We open up our hypothetical guild page only to discover that a holy priest has applied to the guild!
The screening process
We're going to use the example of a holy priest named Dazzlehoff (and note I just made that name up so everything beyond that is a sheer coincidence). Dazzlehoff is ready to raid and he's submitted a formal guild application. As the GM, I noted that he's actually copied and pasted the application successfully (an important first step). His answers are sound. The addons he uses happen to be the same as the ones the guild requests. He understands that he's not going to get an immediate raid spot and that he's willing to work towards one.
A quick glance on the armory illustrates that Dazzlehoff has mixed gear. It ranges from Conquest badge level gear to Triumph badge level gear. Mentally, I calculate that he should be capable of holding his own in Trial of the Crusader 10 or 25. I immediately strike him from the roster for Trial of the Grand Crusader (hard mode). Hard mode is hard and I need to bring in the best geared players who I trust can do what I need them to do. Dazzlehoff has not yet earned that right. His initiation path is going to revolve around filling in for regulars as needed and participating in alt runs.
All of his gear is augmented for a priest of his level. He's got a healthy mix of spellpower and intellect gems. His gear is enchanted to the max. Already, he's shown that he's willing to invest the time and money into his character with the limited resources he has.
All of that meets the minimum requirement.
The evaluation process
Unfortunately for Dazzlehoff, he was accepted into the guild on a probationary basis during a week where ToC 25 had already been cleared out. But there is hope for our young healer-to-be. Every Sunday, the guild holds an alt run for extra Crusader Orbs and any main characters that happened to miss out on a raid earlier in the week. The best environment to check out initiates is in the raid. What did I recruit them for? I recruited them for raiding. Running heroics isn't exactly going to give me a lot of information on how they'll react under pressure. If they're supposed to raid, stick them in a raid environment. They'll either sink or swim.
In most cases, it's difficult for me to check out a healer in action. I'm a healer and I have responsibilities of my own. The best I would be able to do on main raids is give myself a fairly easy assignment and stay near the healer I want to observe. I'd keep them focused so I can see their targets and their casts. The intent here is to build up some idea of what they do and how they respond. Observing other healers while healing is difficult to do when working through heroic raids.
Seeing as we have a run for alts, there is nothing wrong with squeezing him in there to heal. It adds a bit of extra strain since some players may not be as intimately familiar with their alts as they are with their mains. More attention will need to be paid because some players might be prone to making mistakes on their alt.
Thankfully, I have a retribution paladin as an alt. I can simply faceroll my way through most of the bosses. More importantly, I can swivel my camera to them directly and pay increased attention to what they do. Having a DPS alt lets me loosen up a bit to the point where I can feel comfortable checking out a player without having to worry about keeping the raid alive as a healer.
What am I specifically looking for?
- Spell usage: Are they using the right spells at the right time?
- Awareness: How fast were they able to hustle a Snobold through to melee? How quick did they get out of the fire?
- Discipline: Are they keeping the assigned player(s) alive like they were instructed to?
- Independent thought: Can they think on their feet or do they have to be "hand held" throughout an entire boss fight with someone repeatedly telling them what they have to do? Can they run when being pursued? As an example, did they Psychic Scream defensively on Faction Champs?
In any case, we manage to clear out ToC 25 on our alts. Granted, it was a shaky run but we managed to get the whole place down nonetheless. Now we get to publicly dissect Dazzlehoffs performance. We're going to look at all the mistakes he made and figure out what he needs to do to get better. Whether you do it in public or private is up to you. There's good and bad sides to both (but that's currently beyond the scope of this post). If there's no major problems, tell him he did a good job and that he didn't do anything majorly wrong.
But in this case, Dazzlehoff made a few key mistakes.
On Northrend Beasts, he managed to get himself trampled by Icehowl.
On Lord Jaraxxus, he fell to a Legion Flame.
On Faction Champions, he was taken down by a Warrior.
On Twins, his assigned tank died.
On Anub'Arak, his healing exceed that of every other healer during the final 30%.
What this initially tells me is that he's either nervous or he's not as familiar with the fights. Maybe he's only done the first few bosses and hasn't really had a lot of time in here yet. Either way, what I do know is that Dazzlehoff is definitely not ready for Trial of the Grand Crusader. He needs to spend more time and get some more seasoning in.
How I tell him
It's just the first raid and I'm generally lenient to players after they make their first mistake on certain fight abilities. If players screw up, that's okay. Something I like to tell my raiders is to never make the same mistake twice.
First, what I'll do is outline exactly what happened. Combat logs show events in the last few seconds before a player gets taken down. I'm not going to call Dazzlehoff a failure but I will tell him honestly that he needs more practice and that he needs to get better because he made some key mistakes.
As an example, I would say Dazzlehoff got trampled by Icehowl. He can't allow that to happen. The best way to prevent that is to position himself in such a way where he won't be blocked by wooden posts or doorways. Minimize obstacles. His situational awareness would have to improve because I saw him run right into Icehowl's path. I would use Lord Jaraxxus as an example where he got tunnel visioned. He's a healer and he should be capable of healing himself while running with a Legion Flame debuff active. If he can't, then he's not geared enough or skilled enough to do so.
On Twins, I would tell him the tank death wasn't his fault. The tank just happened to eat 6 of the opposite colored orbs in a 1 second span. I'd tell him that while it wasn't a requirement, a standout healer would be able to notice 6 dark orbs gliding in their tank and immediately unload their cooldowns, shields, and heals to try to sustain them through that damage.
Now at this point, it's up to Dazzlehoff to decide what to do. He can continue to stay in the guild and take the suggestions to heart. The process starts again next week and the week after that.
Remember that not everyone is going to react favorably or positively to the feedback you're giving them. If they simply can't accept your comments or if they show no signs of improvement, it's best to cut your losses and move on. Not every applicant is going to pan out.
You can only show healers the door. It's up to them to walk through it.
Filed under: Priest, Analysis / Opinion, (Priest) Spiritual Guidance
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Reader Comments (Page 3 of 5)
Kaphik Nov 23rd 2009 1:05AM
Oh, yeah, and adding in about the healer's target: like some have said, pretty much any good healer who is using a custom UI isn't every going to be directly targeting whomever they are healing. I actually keep the boss or current DPS targeted so I can see their casts. You're wasting your time if you are going to keep looking at what your healers are targeting.
Heilig Nov 23rd 2009 1:16AM
No one has asked the most important question:
Why does that dead priest have a Val'anyr bubble?
Mecivious Nov 23rd 2009 3:01AM
Because Matticus (the author) happens to be a wicked leet healer that has one of those crazy things.
Picviewer Nov 23rd 2009 1:26AM
"Independent thought: Can they think on their feet or do they have to be "hand held" throughout an entire boss fight with someone repeatedly telling them what they have to do? Can they run when being pursued? As an example, did they Psychic Scream defensively on Faction Champs?"
Yet on the other they need to have wasted add-ons to do things for them. If the have independant thought they don't need a add-on to know who needs a heal or to do anything.
"On Twins, I would tell him the tank death wasn't his fault. The tank just happened to eat 6 of the opposite colored orbs in a 1 second span. I'd tell him that while it wasn't a requirement, a standout healer would be able to notice 6 dark orbs gliding in their tank and immediately unload their cooldowns, shields, and heals to try to sustain them through that damage."
Random, they might have noticed the 6 orbs of death coming but in the half second you noticed or thought they should do something they had unloaded their CD's since the rest of the raid heals failed with their heals at a sufficient rate.
Got a good chuckle though from this, yeah show a limited pool of healers the door. Whats next no we don't want more tanks but lets loadup on whiny carry through disposable player slots instead? That's you DPS. I get a laugh out of any healing or tanking capable class that doesn't have either as a off-spec.
Raid in 3 easy steps.
Healing
1) For raid heals at the end of a combat encounter is at least 50% of the raid alive when the mob drops? Y/N?
2) Target specific healers did your target survive the encounter? Y/N?
3) Heals and tanks get dibs on drops, dps you get the leftover we're tired of carrying you through.
mulanjameela Nov 23rd 2009 3:47AM
Yeah try to beat the encounter without us DPS.
Jay Nov 23rd 2009 5:41AM
The point is valid....
Did the raid survive or not? Yes... then the healer is good.
Why grey it out?
Broken_toes Nov 23rd 2009 1:40AM
ERR YEAH Kind of my point- From what I've seen playing this game, You have DPS... Then DPS.... Then DPS.... Then tanks... then healers.
I've been playing this game for years, known lots of people, and only a very few have actually actively wanted to heal. Be that a 5 man or a raid.
I'm not a hardcore raider (really cant be bothered... what with RL and all...) but yeah havin played healing... I'm sorry but its just shit, there is nothing appealing to it to me- I do it when needs be. The players that do want to actually do it, yeah ok thats what they want to do. We find ourselves tied in raid time to when the healers can actually get on and raid- other than that we have to spend about a hour looking for one on LFG/RAID.
I don't expect everyone to feel the same about healing as I do, what I thought (figured this was simple enough to do) was either try to heal (you know use that retri pally you only ever use for ... you know... hitting things...).
I don't see how saying something like- "respect your healer because they actually want to play healer" Is some how worthy of a downgrade mean really? you don't wipe, tank doesn't die- Its all good. If all the above happens make sure dps wasn't doing something retarded (hate to break it to you.... that can happen) tank was awake (they can be just right clicking and expecting the epics to take care of it) Is the healer geared to handle the encounter (sometimes they like to think otherwise).
I guess where this came off as a rant was thinking to myself, why would some guy ask "how can I tell?" mean seriously?? - its as simple as wiping, actually knowing your healer (this goes for tank and dps) helps- just use common sense, its not hard.
Tridus Nov 23rd 2009 8:39AM
Yeah I don't know why you got downranked either.
Trotline Nov 23rd 2009 3:51AM
Good article! I'm a melee dps, but I try to learn all I can about every class, because it helps me to be a better melee.
Some thoughts about the comments.. An article like this is pretty broad, and general. If you don't think that Matt Low understands about mouseover, well I'm not going to argue with you. I have better things to do. Articles like this are written to be a guide, not an exhaustive walk-through.
The perception that serious raiding is a job, and not play, is dependent on the culture of the guild that you belong to. Tonight, my 10-man downed Heroic Anub for the first time. Obviously, we're not world-beaters, but we're not letting the game pass us by, either.
Our guild is very casual. We have members who solely PvP, and members who can only raid one night a week. Obviously, they're not in the leading progression 10-man, but they're valued members, nonetheless. We goof off. We make fun of ourselves, and one another, with light hearts, and smiles on our faces.
When we zone into a raid, we try our very best, not because we're afraid we'll be /gkicked, but because our friends are busting a gut tanking, healing, and dpsing, and we don't want to let them down.
This isn't the best, or the only way to do things, but it is our way, and we'll keep doing it, because it's what we enjoy. Please don't let possible mis-perceptions keep you from exploring different parts of this game. There are a lot of different ways to do things, and people following every path.
Sintraedrien Nov 23rd 2009 5:04AM
@ Trotline -
"When we zone into a raid, we try our very best, not because we're afraid we'll be /gkicked, but because our friends are busting a gut tanking, healing, and dpsing, and we don't want to let them down."
You, sir, have my respect. I am a merely decent Spriest, who does backup for my raiding guild (on Blackrock-US, no less), and I swapspec heal for some guildie 5-mans, but you have nailed why I try like H#LL (to the best of my admittedly limited abilities) whenever I am needed in a raid. I can't let my people down.
Aggrajag Nov 23rd 2009 4:39AM
I have a healer question that's unrelated to this article. I've been a healer in the past (level 60 priest in 40-man raids briefly) and also a cleric in Dark Age of Camelot! but I've recently levelled a feral druid who's duel specced into Resto using the most popular template from wow popular.
Healing as a druid it seems to me to be a completely different ball game, I'm only just gearing up (a few ilevel 200s) but I can do heroics with no deaths or wipes. However my over-heals are huge. This seems to be because of the HOTs that continue to run after each pull has cleared.
I have loads of mana spare, I never need to innovate and like I say nobody seems to die.
Should I worry about overhealing at this stage in preparation for harder encounters or is that just how Trees heal??
Theresa Nov 23rd 2009 5:09AM
Absolutely don't be worried about overhealing. The only time overhealing matters is if mana is a concern (doesn't sound like it is) or on fights like Anub phase three in ToC where healing the players too much also heals the boss.
As long as you're not running out of mana and there are no mechanics to worry about, go for it.
Tridus Nov 23rd 2009 8:36AM
Overheal only matters in one of three situations:
1. You have too many healers and they're stepping on each others toes constantly because there isn't enough damage to go around. Have one dual spec to DPS and blow up farm bosses faster.
2. Too many healers are focusing one target while others are dying. Healing assignments can break this up and help.
3. You're going OOM.
Due to their nature, Druids will naturally overheal a lot. Most of the time it doesn't matter in the slighttest. In fact, one of the points of HoTs is to have them up when you need them, so you'll get a lot of overheal by design.
Blacksabre Nov 23rd 2009 4:42AM
You lost me here when you said "public". Any evaluation of any guild member should be done privately. First, when you criticize a guildie publicly, you attack their credibility and competence, in front of other guildies, which is never good because those same other guildies have to trust this new guy, and your criticism isn't gonna help that. Second, he's the new guy, and his trust in you and in the guild is gonna be shaken if he knows all of his mistakes are publicly broadcvast for all to hear.
Much better to get your GL and Class Leader to privately go over what you feel he did wrong, in a private discussion. You don't ned to get everyone's two cents involved in what is a leadership function. (See military leadership handbooks, worldwide.)
Hoggersbud Nov 23rd 2009 10:51AM
I believe you're going off on something that isn't there. The only public here is a hypothetical, necessary because without it, there's no sense in having an article. There are concessions that do have to be made for journalism, and if you can't take this one, well...that's your problem.
The issue of whether or not such criticism should be handled publicly or privately, now that is clearly said as:
"Whether you do it in public or private is up to you. There's good and bad sides to both (but that's currently beyond the scope of this post)."
But you got lost before then, so I guess you didn't see it.
Maybe you should wait for a post which does cover that issue. I'm sure one will be along sooner or later.
jrizutko Nov 23rd 2009 2:04PM
Public and private have different benefits and consequences, actually. One of the nice things about public coaching is that everyone can learn at the same time, and often it leaves a public record of lessons learned for your raid that will benefit new players that come in. It can also help morale for newer players to see top performers still receiving coaching and responding well to it instead of acting like they are being blamed or singled out. That makes it easier for other people to accept and internalize coaching without ego issues.
I don't advocate public coaching for all raids, but the fact that it can work with the right group and leadership style shouldn't surprise anyone.
thebvp Nov 23rd 2009 4:44AM
"On Twins, his assigned tank died."
He's a holy priest.
If I were him, I would've given you a few constructive criticisms of my own for this, starting with why the hell did you make me a tank healer.
Theresa Nov 23rd 2009 5:09AM
On twins normal mode, tank damage is relatively light and raid damage is more significant. If you are running pally heavy then the holy priest shouldn't be on a tank, but if my healer setup included (for instance) a disc priest, a holy priest, a shaman and two druids I would certainly put the holy priest on the tank. Disc is incredibly strong on twins regular for raid, the bubbles are too good to leave the disc on the tank. A holy priest could easily keep the tank up while bouncing PoM and CoH around the melee as well.
Hard mode is, of course, an entirely different story however having a holy priest healing the tank on regular would make perfect sense.
Riltia Nov 23rd 2009 7:08AM
Well, ToC normal (from my experience) isn't rocket science. But I don't agree with one point Matt made about Twins. He said 6 orbs in a second. That's 6 x 12k = Something we can't even bubble through IMHO. PW:S would drop in about 1 or 2 of those, leaving the tank to take at least 48k damage. If you're lucky and a renew/PoM/Flash Heal goes off, you *might* just save them, but that'd require a very, very, very lucky cast.
Evilmerc100 Nov 23rd 2009 7:46AM
Obviously dropping bubbles is always what priests do when s*** hits the fan, but he also said pop cooldowns, and Guardian Spirit (51 point Holy) WILL save the tank from dying, with the shield there for after he pulls back up.
When fast damage comes, Pallys Holy Shock, Shaman Riptide, Druids Swiftmend, and Priests Bubble.