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11-26-2009 @ 6:34PM
"For bonus quest XP, both party members must be present for all kills and at quest completion."Not true at all - or, at least, when I was doing it. Unless they changed something, it really doesn't matter as long as you're partied together. I recruited myself to level alts together, and would group up with recruited characters just to get the bonus exp for turning in quests.
11-26-2009 @ 11:13PM
It's been that way for well over a year, and I know because more than once my buddy broke /follow without me knowing it (usually by getting hung up on ornamental crap that hangs off walls), and when I turned in I lost out on the bonus because she was still on the other side of Stormwind.
11-28-2009 @ 10:15AM
Well, yeah, the party member has to be within 100 yards for turning in the quest, but not for the kills/other objectives. Example: You do a quest that requires you to kill 10 furbolgs. You do it solo, then group up with the recruited friend after you finish it. You go to turn it in, and (with the friend close by) you get 3x experience.
11-27-2009 @ 5:29PM
I think what he means is that your partner does not have to be grouped with you when you do the quest, only when you turn it in. That is definitely true. I was recruited and I would spend a few hours questing alone, but waited to turn the quests in. Then when my recruiter logged on, he would come to where I was, group with me just long enough for me to turn in all the quests, and I would get the 300% bonus.That way, he could spend time doing level 70 stuff, and I could spend time doing low-level quests, but I would still get the bonus for all my turn-ins. Of course, I would only get kill bonuses if he was grouped with me during the kill on one of his alts that was close to my level.
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