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Reader Comments (Page 1 of 1)
11-30-2009 @ 1:24PM
jtrack3d said...
If you schedule it, they will come is the motto I have learned. First, I polled the guild to find when the right time was for the majority of players to coincide. If you have little overlap, you just have to decide then. And, unfortunately, you can't please everyone's schedule.
Pick a fixed raiding schedule and stick to it. Not everyone can make that exact schedule, but the expectation make a difference (ex. we raid from 7-10pm, Mon / Wed / Friday). Our guild like a strict cutoff time because we all work. You can rotate content from diff. days in case some people can't do certain days.
Then, as you advertise for members. You say. We raid this content on these days and are looking for these classes.
Finally, as raid leader... PuG the missing numbers on raid night. Start in advance of the event. You scheduled it, you provide it. Make it happen even if there are only 3 of you and 7 of them. If it goes badly and it sometimes will, you call it. But at least you provided something. If people from your guild are late, fill their slots... the show must go on and people will respect you for making it happen. This is the reason few people raid lead because that's where the work is.
Reply
11-30-2009 @ 1:56PM
Rob said...
This is pretty golden. As a RL/coGM i am always trying to accomidate both the progression oriented and the very casual 'lets raid' people. I would say start with one night a week for two hours. Do OS10 at first. Its the easier raid and quick. Success breeds success.
One other issue is that of doing advanced raids. Well, we have many people come in with blues and so forth even now, and not really a good grasp of PVE raiding. And these people by and large just aren't willing to put in the time commitment to do TOC/ony. So we have started using wow-heroes, you need to be at least yellow to get into the instance. This rewards people who gear up with heroics and other PUG raids, and it provides a bar for people to progress towards. It is a very hard thing for a social guild to have raid rules, but this is the only way to progress. Remember its not you setting these requirements, the content demands it.
And you will have a learning curve regardless of gear. You can wipe on any raid with any gear level of people if they dont know what they are doing. By and large I see serious issues w the lack of active membership. Keep your post bumped in the official forum, keep doing PUG raids/heroics, be as good of a citizen as you can, and you will eventually have a name. Our guild is probably one of the largest on the server (over 100 accounts and typically 10-20 people on at any one time); it took years to get to that point, and much of it was outside our (GL/coGL) control except letting in quality people and removing people who fit poorly.
12-01-2009 @ 4:14AM
Babasyzygy said...
Meh. People keep saying, "pug it," but I know that in my alliance of guilds (we run several different 10-man raids) we'd generally rather not run than take anyone on a pug basis - we all just have way too many bad experiences.