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11-30-2009 @ 2:13PM
I see these threads on official forums fairly commonly, and its that there are so many 'fail' guilds who can't raid but want to, and somehow it's the servers fault for having so many guilds. I'm not implying this was the gist of this message, but its pretty similar. I dont really like this idea, I think of the server population as pretty dynamic as everyone has a self-interest in fulfilling their needs. If a guild is built around raiding and you can't get a 10 man together, then its probably going to fold, and those people will go to other guilds and build their numbers. In other words, I dont think there needs to be an active process of GLs saying 'well we dont have enough for a 10 man, lets disband'. That's up to the individuals IMO. Also success breeds success. Every guild has a large potential pool of people who are maybe interested in raiding, but you need to have actual success to make them strive towards that goal. So for example downing Onyxia for the first time should somewhat galvanize those interested in raiding to step it up so they can join in on the fun. Again I think there is a problem with 'social raiding guilds', there is an inherent discord between social and raiding. The emphasis should be 'a social guild that occassionally raids, but when we do raid, we raid for success'.
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