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11-30-2009 @ 2:59PM
It sounds to me that, if the guild isn't big enough to make everyone happy, it's your job as a guild leader to figure out how to make the group bigger. There are a few options for this that i've seen successfully carried out:1. Form an "Alliance" with another guild - get in there and run a raid with them once or twice a week. Your guild will feel more comfortable because you guys are "doing something", and you get to know a bunch of other people pretty well, making it easier to pug.2. Recruit, recruit, recruit. It's everyone's job. Hold a guild meeting and be blunt with them: "I've heard that a lot of people aren't too happy with our membership numbers, and that there are frequently times when only 1 or 2 people are on. We need to fix this as a group." - And then set a goal to have everyone in the guild recruit just 1 other member in the next month. Yeah, some of the new guys won't work out, but some of them will.3. Guild merger. Odds are, there's another guild on your server in a similar situation. Odds are, there's a slightly bigger guild on your server that needs another 3-4 people to hold regular 25-man raids. Odds are, if you look carefully, you can find a guild you're compatible with. Run some raids with them, get to know them... And if things are looking good, talk to them and to your membership about a merger. It doesn't matter which way it goes (they join you or you join them), so long as you're willing to step up and do what's right for your guild, not your ego.The guild I'm in currently has done all 3 of those at one point or another. Back in BC, we ran with a smaller group for a month or two, and then merged them in. At the end of BC, when everyone was taking a break before Wrath, we did a ton of recruiting and pugging. In Wrath, we've ran 25-mans through an alliance with another, like-sized guild - making friends and making pugging easier - although merging with them was never considered (mostly for social aspects - we're a mature, adults only guild, they have a lot of younger members).The key here is to get buy-in from everyone in the guild. You want them to know when they can log on and have a good time with their friends. You want them to feel like they're a part of something, like they're important towards the guild's goals. The only way you can do that is through establishing a regular schedule, which can be easier if you have a larger pool of people to draw from.
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