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Reader Comments (Page 1 of 1)
12-02-2009 @ 3:29PM
snowleopard233 said...
Two very interesting reads. Thanks for linking them.
I felt both did a pretty good job at examining the social aspect of WoW. Certainly other mmo’s and games have created similar environments, but like everquest before it, WoW was an mmo that was able to bring this style of gaming into the mainstream.
I can probably play any number of roleplaying games with my friends. We can bust out Icewind Dale, Diablo or Borderlands and get to work slaying baddies. However, they would just feel shallow to me in comparison to the feeling you get by coexisting in a game with thousands of other players. Despite all the grinding, the Chuck Norris jokes, and the micromanagement, WoW still feels more “real” to me than any single player or smaller multiplayer experience, simply because it has a populace that is comprised of living, breathing people. After so much time in this game, it’s hard for me to play games like Dragon Age or Call of Duty for any length of time without feeling downright antisocial.
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