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12-29-2009 @ 3:01PM
I support two possible ideas for legendary items.1: Either there needs to be one viable legendary for each class role by the last raid in a expac. (ie: melee dps, caster dps, ranged dps, healing, tanking (that's only 5 legendary items, not a huge amount and only 3 more than they already do per expac)or2: They need to give you an option to meld a legendary with a new item, upgrading the ilevel of the legendary to the ilevel of the melded item (though not necessarily the higher than epic stats). That way they live up to their insanely complicated and chance based feats to obtain them (but you still have to obtain the gear, you just get to keep the pretty text and in the case of more than a few of them, the pretty graphics)
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