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12-07-2009 @ 3:28PM
Its a by-product of the aggro model. Focus on one target for healing. The basic encounter is is your DPS faster in overcoming the Boss' HP reserve than the Boss' DPS ability to drain or outpace your healers.To go to a multi-tank solution encounters would need to be wholly redesigned as to how aggro works. Or, in the interim, you'd have to see more encounters like Patchwerk.
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