Frozen Halls 5-man dungeon attunement walkthrough

- The Forge of Souls
- Pit of Saron
- Halls of Reflection
Please note that this information is based off the PTR version of patch 3.3. Things may have changed slightly since its live release. We'll update the post as necessary.
Alliance / Horde Difference
The objectives and rewards for the Alliance and Horde quest chains are exactly the same. The only difference is that Horde players talk to Sylvanas Windrunner. You can read both versions of the guide:Alliance Walkthrough
Step 1: Get the quest "Inside the Frozen Citadel"This quest begins the attunement quest chain. You can obtain this quest by talking to Apprentice Nelphi who walks around Dalaran, frequently making stops at the various banks. This quest is technically optional; it's just a breadcrumb quest to lead you to the dungeons. But, it counts towards various quest totals, so you might as well do it.
Step 2: Go and talk to Jaina Proudmoore in the Forge of Souls
Jaina is right inside the Forge of Souls. Talk with her, and you'll get the next quest "Echoes of Tortured Souls."
Step 3: Clear The Forge of Souls
In particular, you'll need to kill both Bronjahm and the Devourer of Souls.
Step 4: Turn the quest into Jaina, get the next one.
Jaina and friends should appear and open up a portal to the Pit of Saron. Complete the quest and grab the next one in the line, aptly called "The Pit of Saron."
After you turn in "Echoes of Tortured Souls" you are attuned to the Pit of Saron.
Step 5: Go into the Pit of Saron
Enter the portal (or enter the instance later on) and talk to Jaina to turn in the quest. She'll then give you the next quest in the chain "The Path to the Citadel."
Step 6: Free 15 Alliance Slaves, clear the Pit of Saron.
As you clear the quarry in the Pit of Saron you'll come across lots of bad guys with slaves attached to them. Just kill the bad guys, and the slaves will be freed. You'll also need to kill Forgemaster Garfrost, who is the first boss in the Pit of Saron.
Step 7: Talk to Jaina
After you defeat Ick and Krick you'll see Jaina nearby ready to talk to you again. Turn the quest in, she'll now give you the quest "Deliverance from the Pit" where you have to go and kill the final boss of the Pit of Saron, Scourgelord Tyrannus.
Step 8: Kill Tyrannus
Clear the rest of the instance and kill Tyrannus. Once he's dead you can turn the quest into Jaina and get the next quest in the chain called "Frostmourne."
After you turn in "Deliverance from the Pit" you are now attuned to the Halls of Reflection.
Step 9: Meet Jaina in the Halls of Reflection
Even though you're attuned to all the instances, you'll want to finish up the quest chain, since it gives a couple Emblems of Frost. Enter through the gate to the Halls of Reflection (or go into the instance via whatever means you go), and talk to Jaina again. Start the event.
Step 10: Defeat Marwyn
The Halls of Reflection event requires you to defeat several waves of trash, and the bosses Falric and Marwyn. Once you've defeated Marywn you'll automatically be given the one time quest "Wrath of the Lich King."
Step 11: Talk to Jaina, escape the Lich King
Go up and talk to Jaina and escape the Lich King. This requires you to complete the rest of the Halls of Reflection instance.
Turn in the quest to Jaina when you're done, and that's all she wrote.
Horde Walkthrough
Step 1: Get the quest "Inside the Frozen Citadel"This quest begins the attunement quest chain. You can obtain this quest by talking to Dark Ranger Vorel who walks around Dalaran. This quest is technically optional; it's just a breadcrumb quest to lead you to the dungeons. But, it counts towards various quest totals, so you might as well do it.
Step 2: Go and talk to Sylvanas Windrunner in the Forge of Souls
Sylvanas is right inside the Forge of Souls. Talk with her, and you'll get the next quest "Echoes of Tortured Souls."
Step 3: Clear The Forge of Souls
In particular, you'll need to kill both Bronjahm and the Devourer of Souls.
Step 4: Turn the quest into Sylvanas, get the next one.
Sylvanas and friends should appear and open up a portal to the Pit of Saron. Complete the quest and grab the next one in the line, aptly called "The Pit of Saron."
After you turn in "Echoes of Tortured Souls" you are attuned to the Pit of Saron.
Step 5: Go into the Pit of Saron
Enter the portal (or enter the instance later on) and talk to Sylvanas to turn in the quest. She'll then give you the next quest in the chain "The Path to the Citadel."
Step 6: Free 15 Horde Slaves, clear the Pit of Saron.
As you clear the quarry in the Pit of Saron you'll come across lots of bad guys with slaves attached to them. Just kill the bad guys, and the slaves will be freed. You'll also need to kill Forgemaster Garfrost, who is the first boss in the Pit of Saron.
Step 7: Talk to Sylvanas
After you defeat Ick and Krick you'll see Sylvanas nearby ready to talk to you again. Turn the quest in, she'll now give you the quest "Deliverance from the Pit" where you have to go and kill the final boss of the Pit of Saron, Scourgelord Tyrannus.
Step 8: Kill Tyrannus
Clear the rest of the instance and kill Tyrannus. Once he's dead you can turn the quest into Sylvanas and get the next quest in the chain called "Frostmourne."
After you turn in "Deliverance from the Pit" you are now attuned to the Halls of Reflection.
Step 9: Meet Sylvanas in the Halls of Reflection
Even though you're attuned to all the instances, you'll want to finish up the quest chain, since it gives a couple Emblems of Frost. Enter through the gate to the Halls of Reflection (or go into the instance via whatever means you go), and talk to Sylvanas again. Start the event.
Step 10: Defeat Marwyn
The Halls of Reflection event requires you to defeat several waves of trash, and the bosses Falric and Marwyn. Once you've defeated Marywn you'll automatically be given the one time quest "Wrath of the Lich King."
Step 11: Talk to Sylvanas, escape the Lich King
Go up and talk to Sylvanas and escape the Lich King. This requires you to complete the rest of the Halls of Reflection instance.
Turn in the quest to Sylvanas when you're done, and that's all she wrote.
Again, please remember that this article is based off the PTR versions of the quests. Things could change a little bit between the testing version and the live version.
Filed under: Patches, Walkthroughs, Instances






Reader Comments (Page 1 of 3)
Andrew R. Dec 8th 2009 1:04PM
This is going to be an epic patch. An awesome raid, a badass dungeon and the Quel'Delar quest chain.
Bring it on!
Chukie Dec 8th 2009 1:05PM
I missed attunements.
Cullenor Dec 8th 2009 3:50PM
This is great guide thanks, you have really wet my appetite for tomorrow night now!
Astrumsenior Dec 8th 2009 1:07PM
WOW Thanks I was looking for this!
SithLlenniuq Dec 8th 2009 1:08PM
I can not wait for the realms to come back up!
tankerheal Dec 8th 2009 1:09PM
Would it be advisable to work on the Quel'delar quest chain at the same time?
Sev Dec 8th 2009 1:12PM
Can someone please link me to the chain so I can start it when I get back on as well? :D
Cephas Dec 8th 2009 1:24PM
You can't start the Quel'delar quest chain until you see The Battered Hilt drop in one of the new heroic 5-mans and you win the roll.
Wyred Dec 8th 2009 1:30PM
I believe the Quel'Delar chain starts from a drop inside these dungeons, so that'll be tricky at first.
Jason Dec 8th 2009 1:38PM
You have to get a Battered Hilt to drop before you can start the Quel'delar chain. Once you get hilt you can start the instanced and non-instanced quests to eventually get your awesome swordmace (unless you're a tank).
ScaryDuck Dec 8th 2009 1:42PM
you would have to have the hilt of Quel'delar in order to start that quest chain and since you get the hilt as a random drop in 5man ICC you can't do the quests at the same time. Unless of course it drops in the first part of the instance.
Sev Dec 8th 2009 2:04PM
I appreciate the 1.. 2.. 3.. 4.. 4! answers I got, thanks guise.
Rob Dec 8th 2009 1:10PM
Any idea on what kind of gear you need to do the IC 5mans? I'm guessing ilvl 200 for normal and ilvl 219 (avg) for heroic.
Jimson Dec 8th 2009 2:29PM
Let me start by saying your numbers sound realistic, in terms of other heroics and gear needed to run them. I guess my question would be, what roles are you talking about? A tank in 219 level gear would probably get run over by some of the DPS that will be farming for the Broken Hilt.
You don't sound like a jerk, so I am guessing this is not a way to filter people through GearScore when the realms come back up. I would look at it like everyone looked at MGT in BC days. Heroic is for serious people, and reg is tough on its own. I would err on the side of caution and recommend 213 for reg, 226 for heroic until groups are comfortable moving through it.
tatsumasa Dec 8th 2009 1:44PM
@jim
having full sets of gear the ilvl of the instance means you get no upgrades in it...
i fully plan on taking my 5k gs main through there tonight (and i secretly hope to get plowed over and have to struggle to make it through) but i also plan to take my lowbie 80 alts through there with friends once i know the fights. challenge is all well and good but we all want phat lewtz too :)
Rob Dec 8th 2009 1:43PM
My question was more towards figuring out when I was ready for this (or my guild for that matter). We have some people that are only in blues (unenchanted, ungemmed) who aren't really ready for anything tougher than TOC. Similiarly I have some alts that are pretty undergeared, and I don't want to do a disservice to the group.
Regarding GS, it's pretty helpful to know what kind of group you'll have, but I think the average GS of the whole group is the determining factor if you are using gear as a measure. Some groups we just didn't have enough to get through the instance (like hHOS the Brann event), and some groups even though one guy was in greens another guy was in TOC25 gear. Skill is still much more impt than gear though.
Murdock Dec 8th 2009 2:08PM
219 Gear from Regular
232 Gear from Heroic
Here's the list: http://ptr.wowhead.com/?new-items=3.3
251 - ICC10
264 - HICC10 ICC25
277 - HICC25
Aloix Dec 8th 2009 3:07PM
to generalize gear requirements, considering the drops in the new dungeons, I would guess that the intended progression path is
219 = HToc5 = TFH(FH?) Reg
232 = ToCr10 = HTFH
So if the people are capable of running the aforementioned 3.2.2 dungeons, they should be okay with the new ones.
Super Healer Dec 9th 2009 8:41AM
I use the gears iLevel quite often to determine if something is an upgrade, then look a the stats more closely.
Accordingly, if people are kitted out in mainly 219 gear from ToC5 Hc, then the normal version of IC5 shouldn't be much of a challenge to them so after running it once or twice to get to know the encounter, I would think it would be onto the heroic version for a real challenge and upgrade in gear!
qqroflmao Dec 10th 2009 1:40PM
This is going to be great! Cant wait to get home!