Patch 3.3: The Dungeon Finder Guide

In their place, we get the ability to queue for dungeons in much the same way that you normally queue for battlegrounds. We get the ability to almost instantaneously have our group put together and be teleported directly inside the instance. For those of you who just recently hit 80, there is no crazy GearScore requirements (thank the Earth Mother), no insane dps requirement, and no achievement checking. It removes all of those things that really stink about trying to find a group to get gear from heroics.
Let's take a better look at this new feature.
A little bit of history...
First, we're going to talk about why we have this cool tool. Back in the days of "Additional instances cannot be launched," the servers were set up so that each realm had its own instance server. At least, this is how we understand it, because Blizzard doesn't exactly share its network layout.
However, before Wrath, people didn't run that many instances. It was something that guilds did, but not something the general player base got into. When Wrath hit and pugging became the cool new fad, the instance servers weren't ready for it. To stop the servers from collapsing under the burden of so many instances being run on them, Blizzard implemented a cap on the number of instances that could run at one time. This made instances nice and stable, but very difficult to get into and causing the "Additional instances" problem we all came to know.
That was just a stopgap fix until they could implement their big plan. In order to fix the issue with "Additional instances" they removed all of the instance servers from being attached to a single realm and let them be available to all realms in their battlegroup. Now, if your old instance server was completely full, you just got sent to an instance server that still had slots available on it. Tada, "Additional instances" is now fixed. Again, this is a guesstimation as Blizzard won't release that info.
This opened up a lot of possibilities for Blizzard. Since your instance servers were shared throughout the battlegroup, that means you suddenly had the opportunity to do an instance with anyone from your battlegroup. All you need is a swank interface and away you go. Okay, we're oversimplifying, but that's essentially what they did. Let's take a look at it.
Quick and Dirty Dungeons...
I've included a gallery at the end of this guide if you want to see the same text next to images to see what I'm talking about a little better.
If you hop into World of Warcraft right now and hit your button for the old Looking for Group window, you'll get the new 'Dungeon Finder' instead. It looks kinda close to how the old one was laid out. You've got your role selection at the top of tank, healer or DPS. You've also got the option to be the leader of the party.
However, where it differs is that instead of the normal selection of your 3 dungeons, heroics, or raids, you've got a quest. Not only that, but at 80, it's your heroic daily quest. All you need to do for the daily is hit 'Find Group' and you're in like Wrynn. Lower level characters will get a cool goody bag which can include blue quality items for leveling and dungeon running.
Give it about 2 seconds (that was the average I was getting on the PTR, but your mileage may vary) and you'll be told what role you'll be filling as well as what quest rewards you should be expecting upon completion of this dungeon. I used that graphic for the opener.


Please note that at this time, you still haven't had to talk to anyone, form any parties, or debate who is the healer and who is dps.
Once everyone is actually ready, you will be teleported directly to the dungeon. You will not pass the meeting stone, you will not fight the door boss for the right to enter the dungeon. In the default UI, each party member will have an icon for their particular role on their party nameplate. Healers are marked with the same little plus sign as in the Dungeon Finder screen, dps has a little dagger (or maybe it's a sword), and the tank has a shield icon. The party leader even gets a little flag icon. Isn't it cute? Thanks to this, there is no confusion about who does what. After everyone is buffed, the shield just checks to see if the plus sign is ready and pulls.
If everything goes smooth and you kill the final boss of the dungeon the quest rewards pop up in your inventory. If you leave through the dungeon entrance, you'll be teleported back to where ever you were when you hit 'Enter Dungeon' and you can just repeat the process again for more loot and rewards.
Filed under: Patches, Guides, Wrath of the Lich King






Reader Comments (Page 1 of 4)
Engerz Dec 8th 2009 11:34AM
"For those of you who just recently hit 80, there is no crazy GearScore requirements (thank the Earth Mother), no insane dps requirement, and no achievement checking. It removes all of those things that really stink about trying to find a group to get gear from heroics."
Wait, what? Really? So in terms did they nerf heroics? Because I would love to heal with my newly 80 Tree, but his spell power is really really low (blues and greens).
Jari Dec 8th 2009 11:39AM
What that means is, people won't be checking your gear and achievements before inviting you for the 5-man heroic. They're mostly the same difficulty.
But you could probably heal easy heroics with green and blue gear, but don't be afraid to go replace some greens with blue quest rewards.
Jimson Dec 8th 2009 12:25PM
At one point I thought they buffed dmg/health/heals when you used the LFG tool, and it stacked with random players. Are they still doing that?
Shionia Dec 8th 2009 12:33PM
I'm curious about this too, as "a fresh 80" might be able to heal or tank Heroic UK but NOT H ToC.
Shionia Dec 8th 2009 12:35PM
Ah, fresh 80s should probably avoid the Random Dungeon feature.
(Moral of the story: read page 2 :p)
Warcloud Dec 8th 2009 12:40PM
Despite all the gearscore nonsense that has been going on, the reality is you don't need great gear to run heroics. Deck yourself out with quest blues and you're fine.
Runexavier Dec 8th 2009 12:58PM
I actually heard there is an ilvl check for the random dungeons. So no, there will not be fresh 80's in say H ToC or the icecrown dungeons.
Chuck Dec 8th 2009 12:57PM
From the patch notes:
As part of the matchmaking system, some of the more difficult dungeons will have a minimum gear requirement. Players also need to meet the requirements for dungeons that require attunement, such as keys or quests. If a player does not meet the requirements for a particular dungeon, a lock icon will be displayed next to that dungeon. Hovering over this icon will display the requirements which have not been met.
So you shouldn't see any new 80s in their greens and blues during your heroic icecrown 5 mans.
Jari Dec 8th 2009 11:36AM
The rogue's name in one of the pictures is Backstabbath
I think that's the only rogue joke-name I've ever laughed at.
DarkFinch Dec 8th 2009 11:40AM
This is going to revolutionize the World of Warcraft. I am absolutely PSYCHED to take a shot at using this feature. Although, I certainly WILL miss the reputation reward of running the 'normal daily'.. OH Sons of Hodir, as though it isn't already taking me long enough to win your graces! :(
adamnorth27 Dec 8th 2009 11:48AM
Yes but in 3.3 you can use Emblem of Triumph at the vendor in Dalaran to buy the old rep things from the normal daily. And you can buy as many as you want, they cost 1 Emblem per 1 rep item (250 rep).
Here is the quote from the official Patch Notes:
"# Commendation Badges which award reputation with various Wrath of the Lich King factions can be purchased with Emblems of Triumph in Dalaran. Each badge costs 1 Emblem of Triumph."
Fairlane Dec 8th 2009 11:47AM
"Sons of Oh Dear".
Kevin Dec 8th 2009 11:57AM
"This is going to revolutionize the World of Warcraft."
This. Nothing else needs to be said :)
jr Dec 8th 2009 12:27PM
Also, if I recall, you will be able to purchase the highest level reputation shoulder/helm enchants with your main as the items will be BoA and will no longre require reputation to purchase. So you no longer need to grind repsutation with your alts! yay!
artifex Dec 8th 2009 1:17PM
The Hodir rep grind will get easier, anyway, now :) Patch notes specifically mention better rep for them.
Nick S Dec 10th 2009 2:08AM
My fingers hurt as I type this from healing so many instances. It's a very fun system; makes getting a group dangerously easy.
Well, unless you're a DPSer, I hear. Oh well. That problem is unbeatable.
Sev Dec 8th 2009 11:43AM
Running chain dungeons all day long with my RaF buddy. It's gonna be awesome.
zappo Dec 8th 2009 11:43AM
I like your group example screen shot where Balloffiretwo is the healer, and Healyoulots is dps. But what was the tanks name?
Nicknin10do Dec 8th 2009 12:03PM
Squisydamagetaker
zappo Dec 8th 2009 12:20PM
Well you got a dps with a healer name, and a healer with a dps name, so I think you'd have to go with something like ImNeverTankingAgain