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12-08-2009 @ 7:25AM
I really love seeing old fight mechanics get incorporated into newer fights. When you mentioned Bone Spike Graveyard I immediately thought "oh, like Freya hard mode" (I'm sure it's been used in other fights too, but we just got 3 Knocks down a couple of weeks ago so it's still fresh in my mind).Of course, this makes it awkward when you go back and do old content you never saw at level... we ended up explaining Gruul as "just like Krystallus in Halls of Stone".
12-08-2009 @ 8:27AM
Actually the "Stop normal moves and whirlwind while chasing other people while some other factors still screw over people" in a raid setting was first introduced with Sartura in AQ40
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