Shifting Perspectives: Druid strategy in Icecrown Citadel - Marrowgar

Hail, druids. I'll be continuing a look at Balance gear whenever the gear lists on Wowhead start behaving themselves (down, boy!), which I sincerely hope is going to start happening soon. Right now they're kind of a mess post-patch. In the meantime, I've been able to return to raiding with the benefit of a new computer, and the guild stomped through Icecrown Citadel last night (with, as I previously vowed, Jaina Proudmoore's coin in my packs because it is awesome and lore-appropriate and I could not be a bigger nerd).
As with Ulduar, I'd like to do a series of class-specific tips for each encounter. Again, I go into these assuming you have a basic understanding of the fight's mechanics, and then delve into more druid-specific commentary. Before the next set of Icecrown bosses hits, I hope to have covered Marrowgar (here), Lady Deathwhisper (in which binding Remove Curse to all of your hotkeys plays a significant role in the raid's success), the gunship battle (we wanted to wipe the raid so we could come back and do it again, that's how awesome it was), and Saurfang (who, for some incomprehensible reason, lacks a Cleave ability. Maybe it's a recessive gene).
We'll start with Lord Marrowgar, who will probably be the most commonly-seen Icecrown Citadel boss due to his inclusion in the weekly raid quest. Experienced Burning Crusade raiders will recognize this encounter as an unholy mating of Leotheras, Mother Shahraz, and Naj'entus. It sounds complicated, but it's really not.
LORD MARROWGAR
BEARS: Marrowgar is very simple to tank. Whether you're main- or off-tanking him, you'll need to stack up on your fellow tanks to mitigate damage from his Saber Lash, and keep him turned away from the raid. Stand there. Build threat. Build more threat. Swig your nightly cocoa. Check the stock reports. Because targets of Saber Lash can't be targeted for Bone Spike Graveyard, that's all you need to worry about for Marrowgar's "phase one."
Regrettably, you do need to move in this fight for his "phase 2," which makes him considerably less relaxing to offtank than Mother Shahraz (for whom the off-tank(s) could set themselves to auto-attack while parked on top of the main tank and AFK to make a sandwich). As he transitions to phase 2, you will see Marrowgar emote that he's beginning to spin. That's your cue to take off in order to avoid his whirlwind damage. Truth be told, getting hit by Bone Storm is not generally life-threatening on the normal version of this encounter (we saw 2K/hit damage), but you should try to avoid it anyway because its heroic brother is considerably more potent. Going cat for this phase for the speed boost (assuming you have Feral Swiftness, and you do have Feral Swiftness, right?) can be helpful, but if Marrowgar has headed your way and you've backed yourself into a corner, hit Barkskin and shift to bear.
If it's toward the end of the phase and he's going to become tankable soon anyway, you might as well just stay there to pick him up, because he wipes aggro at the end of phase 2 and is also untauntable. Make sure Feral Faerie Fire is off cooldown in the seconds before Marrowgar reverts to phase 1, and ask your hunters for a Misdirect. Continue to keep him turned away from the raid (very important while the raid repositions, so as to keep your buddies out of Saber Lash).
CATS and MOONKIN: This is not a difficult fight to DPS, although you will be required on occasion to split damage between Marrowgar and his Bone Spike Graveyard target(s). Moonkin will be occupied with this more than cats, as ranged DPS will typically be able to reach Graveyard targets faster than melee can. Melee, however, will need to be a lot more careful of Coldflame, as you will have less time to react than ranged. Strafe out of the way the moment you see it spawn. Because Marrowgar has a very large hitbox, you should be able to avoid all of it as long as you're vigilant.
If you become the target of Bone Spike Graveyard, all you can do is just sit there and wait for your fellow raiders to get you out; I got hit last night and was surprised to see that Barkskin is unusable while you're trapped there.
Phase 2 advice is roughly the same; stay out of Marrowgar's way and Barkskin preemptively if you're likely to get hit. Because Marrowgar wipes aggro after finishing Bone Storm, it's generally a good idea to time any DoT's on him to end before he resets. Because Bone Storm lasts 20 seconds, you've got time for a fresh Rip/Insect Swarm/Moonfire cycle, but not a reapplication (and cats obviously will not be refreshing any DoT's on him at any point while he's whirlwinding). Doing otherwise will give your raid a taste of the phase-transition-aggro-hell that was Leotheras. Give your tank a second or two to get solid aggro on Marrowgar after the aggro reset, and then resume your normal DPS rotation.
Of the two druid DPS specs, moonkin have a much easier time on this fight. The constant interruptions from Bone Storm are not (as you've probably already figured out) all that kind to the cat's John Madden approach.
TREES: Matt Low's article on healing the Marrowgar encounter is a great general guide. As with tanking and DPSing, this is not a really tough fight, and trees have a significant advantage in their ability to heal effectively on the move. This comes in handy on phase 2 with Marrowgar spinning every which way and most of the raid in motion. The 2K/hit damage is easily healed through by HoTs as long as people aren't parked in the middle of the whirlwind, and if you want to preempt some of this damage, spend a few seconds applying (or reapplying) Rejuvenations to melee DPS and tanks before Marrowgar goes to phase 2. These players are the most likely to be hit when he ramps up his whirlwind (and you can count on this happening if someone's not paying attention to the raid warnings), and you can easily Swiftmend someone who panics and runs in the wrong direction.
Roll HoTs on the main tank and off-tanks to keep a steady stream flowing through Saber Lash, strafe out of any incoming Coldflames, heal anyone caught in a Bone Spike Graveyard (think of it as a far less dangerous and non-chaining version of Kel'Thuzad's Frost Blast), and you're all set.
Every week, Shifting Perspectives treks across Azeroth in pursuit of truth, beauty, and insight concerning the druid class. Sometimes it finds the latter, or something good enough for government work. Whether you're a Bear, Cat, Moonkin, Tree, or stuck in caster form, we've got the skinny on druid changes in patch 3.3, a close look at the disappearance of the bear tank, and thoughts on why you should be playing the class (or why not).Filed under: (Druid) Shifting Perspectives, Druid, Analysis / Opinion, Features, Raiding, Guides






Reader Comments (Page 1 of 2)
Hyacinthe Dec 10th 2009 8:07PM
My weekly raid was Lord Jaraxxus, so it seems like it's server based. Or maybe battleground? But I'd assume server.
Hyacinthe Dec 10th 2009 8:09PM
WTB edit button, because I meant to also include that this is a very useful article and I especially appreciate the link to Matt's guide for healing it. I'm excited to venture in to the new raid tonight!
Allison Robert Dec 10th 2009 8:11PM
It's server-based and random, yep -- Marrowgar is one of the options, and as such, he's the most likely of the ICC bosses to be seen by any given player.
Hyacinthe Dec 11th 2009 2:46AM
Oh, wow, I messed that up. I totally misunderstood what you meant, despite the word "inclusion" rather than "target".
John Dec 11th 2009 7:40AM
Ha mine was noth!
11 badges in 10 mins... It was great
Nathanyel Dec 10th 2009 8:22PM
Cats/melees can avoid the Coldflame by going into the targetting circle of Marrowgar (I think you can even stand a bit outside, just be sure to enter his model)
Wyred Dec 11th 2009 4:27AM
Bear in mind before doing this (it does work) that his sabre lash is not a cleave, and seems to be based on proximity NOT aggro. If you're closer than any of the three tanks, expect to get ganked.
Garth Dec 10th 2009 8:36PM
Hi all the day this patch came out my guild on dath remar went in and did the first wing about 3 and a half hrs this boss is nothing to worry about dont need to watch tankspot or guides wowhead i your man.
Oteo Dec 10th 2009 8:42PM
JOHN @%$!ING MADDEN
Stealthfire Dec 10th 2009 8:45PM
For those who don't get the joke:
http://www.unbearably.net/blogfiles/simplecatdps.jpg
lockanon Dec 11th 2009 12:49AM
OMFG that was absolutely hilarious all the internetz to both the creator and to whomever passes this greatness on to everyone. Thank you, good sir.
LXj Dec 11th 2009 7:24AM
I still didn't get the joke. Yes, this "dps chart" is hillairous, but what's so special about this guy? I obviously googled him and found out he is some american football player. That doesn't explain why is he mentioned on the chart
npanth Dec 11th 2009 7:46AM
John Madden isn't something you can understand by a simple google search. You have to be planted in a couch on sunday afternoon watching American Football. Did I mention being drunk helps? Pay attention, cause John-o's gonna drop some pearl of wisdom and scribble all over your TV, and you don't want to have your face in a bag of Cheetos when he does it.
Angus Dec 11th 2009 3:15PM
LXj: To understand John Maddon, you must see him in action...
Warning, neither clip is exactly all that appropriate, but both are hilarious.
http://www.youtube.com/watch?v=ITZCr6gR8gA
Now that you understand what he does during American Football games, you can understand this comedy sketch...
http://www.youtube.com/watch?v=s5_n1S3ilQk
The sad part about this is that the second one is a fairly accurate representation of how he behaves while commenting during football games.
nwoods13 Dec 10th 2009 9:51PM
lucky me... my weekly raid boss turned out to be flame leviathan =D
Reps Dec 10th 2009 10:14PM
Not sure that is much easier than the Sartharion daily my server got this week.
Docp Dec 11th 2009 12:07AM
PATCHWORK!
I WIN (this imaginary competition)
Docp Dec 11th 2009 12:08AM
Crikey it's been so long I forgot he's actually called Patchwerk.
Pam Dec 11th 2009 12:16AM
Yea, ours was Maly....
bobnweave91 Dec 11th 2009 12:37AM
I was reading this because, hell, I'm a warlock, and warlocks and boomkins do the same thing in raids: they pew pew.
I went at marrowgar with a 10-man pug, decently geared out of ToTC, and I noticed that he doesn't seem to have a pattern for whirlwind. Is there anyplace to stand to try and get out of the way of that?