Shifting Perspectives: How to be a good PUG druid
Every week, Shifting Perspectives explores issues affecting druids and those who group with them. This week, everyone discovers (as I have been saying for years, but who listens to the bear tank with an ass the size of Cincinnati? No one, that's who) that PUG's are not so bad.
Moore returns with a ukulele. I'm going to pull out one of the big guns on the folk scene in the Americas -- Richard Shindell. Unfortunately, there doesn't seem to be a high-quality version of this song available anywhere online, and I highly recommend listening to the versions off Shindell's Sparrow's Point or (more especially) the live album Courier. Yes, it starts off slow, but give it a chance. On A Sea of Fleur-de-Lis is a very odd, albeit poetic, song with esoteric lyrics, although they make a little more sense once you know they were written while Shindell was considering leaving Union Theological Seminary. Otherwise, as with many of Shindell's pieces, BYO subtext.
Beat that, Moore.
Anyway, after reading Archmage Pants' article on the new LFG system for mages and Daniel Whitcomb's guide on the same for death knights, I decided it wasn't fair letting a bunch of smelly DPS have all the fun.
"But some death knights tank," you object.
That's just a widely-disseminated myth, as all those of us on the Retaliation battlegroup know. You have tried the new LFG, right? Allow me to be the Virgil to your Dante in this new, more lucrative version of hell. Concerning tanks, by the way --

1. You can queue for dungeons as anything, but the process is a lot faster if you do so as a tank or healer.
If you're geared to do whatever you like and simply want to enjoy LFG for its own sake, you'll be fine queuing as anything. However, if your priority is amassing a huge pile of badges to get yourself equipped in full Tier 9 for your preferred spec/s, the most expedient means of doing this is to go as a tank or healer.
Of these, the barrier to entry for a tank is considerably higher, and the group much more likely to be a punishing experience if your fellow players outgear you. Of the two "I can't even finish swigging my Pepsi before the queue pops" roles, it's easiest to start off healing, not least because you don't have any loot competition for a Need roll on leather +spellpower gear unless there's another druid in the group.
Admittedly, the barrier to entry for a DPS player is lower than that of a healer, but on my battlegroup I see 3-second waits as a tank (no joke), 5 to 7-second waits as a healer (score!), and 4 to 17-minute waits as a DPS (consolation; you can finish your Pepsi).
2. Only queue as a tank or healer if you can tank or heal.
People have already noticed a rash of hybrid players popping into groups through the tank or healer option while not actually being specced or geared to do either. Don't lie about your toon's actual capabilities -- despite the queue times, only go as DPS if that's what you're comfortable doing. Otherwise, you get situations like the one I had last night after wiping on a Drak'tharon Keep trash pull and then finally inspecting the tank:
Me: Um, I'm sorry to ask, but are you Prot full-time?
Paladin "tank": No.
Me (eyeing his Mark of the War Prisoner and unenchanted, ungemmed "tanking gear"): I don't think you're defense-capped in your current gear.
Paladin: (silence)
Me: I'm pretty sure you need 535 +defense to tank this place.
Paladin: F**k no I don't.
Me: (discovers she is out of schnapps)
Paladin: Hey, can we do Better Off Dred?
3. When you queue can have a big impact on the group you get.
If you're still gearing up and worried about running into players who massively outgear you, try to use LFG during typical raid times. Most raids span a period from roughly 7:30 pm to midnight, and that's a decent chunk of time to avoid the majority of raiders if you're apprehensive about being in a group with them.
Now, it has to be said that most people are perfectly friendly and this may seem like it's overly paranoid, but if you're queuing as a tank or healer, you are much more vulnerable to the problems that result from getting matched to a group with significantly better gear than yours. An outgeared tank will go prematurely gray trying to keep aggro against people in 245+ gear. An outgeared healer may not have the healing throughput or mana regen for a group that's chain-pulling dungeons. While most reasonable players will adjust to a tank who's doing as much threat as their gear allows, and will wait for a healer to drink between pulls when necessary, some won't.
Queuing during your own server's raid times isn't foolproof -- not all of the servers on your battlegroup are on the same timezone -- but you are much less likely to run into players with high-end raid gear between, say, 9:00 and 11:00 pm server time. Conversely, if you want the now-archetypal silent-but-deadly group that mows through pulls with brutal efficiency, you are more likely to find overgeared players outside of raid times.

4. Doing Halls of Reflection? Remove Curse and Abolish Poison are your friend.
Icecrown's three new 5-mans have some nasty damage in store, and Halls of Reflection trash has all of its keys mapped to Cursed Arrow, Deadly Poison, or Level 5 Death to Tank. On heroic, the failure to dispel these can result in a wipe due to the sheer amount of damage that can build, particularly if your healer gets CC'd in the interim.
Moonkin: A well-played moonkin can singlehandedly drop the difficulty of HoR trash. If your healer is a priest and struggling keep up, help them out by dispelling poisons (particularly if on the tank). If your healer is a paladin or priest, remove curses. On all 4 healing classes, keep an eye out for the healer Cowering (a magic debuff from the Ghostly Priest mobs that we can't do anything about), getting Kidney Shot by the Shadowy Mercenary, or being ice-trapped by the Tortured Riflemen (which we can't shift out of). In all three cases, that's 2-4 seconds where your healer is effectively out of the game.
As a tank and sometimes healer, I normally despise Typhoon and other knockback effects in dungeons (bonus points to the players Typhooning or Thunderstorming mobs into the next pull in Pit of Saron!), but here it can be a godsend. Use it to interrupt the Ghostly Priest's heals and/ or force some of the ranged mobs into a better position for the group. If your group needs the CC, Root the Spectral Footman or Shadowy Mercenary before they can reach the group (the Footman is probably a better target because the Mercenary is likely to shadowstep to the group anyway). Or, you can Root any of the mobs if the group has effectively LOS'd the entire pull (which they should be doing anyway).
Cats: Feral cats will point out that popping out of form all the time to dispel is a crippling DPS loss that may wind up impacting the group more negatively than if you'd just let the debuffs stay up, and that's entirely correct. However, that still leaves you with the problem of multiple enraged mobs doing a ton of damage, and one of them (the Priest) attempting to heal. If your healer or tank is in desperate need of some breathing room, consider using Maim as a finisher on one mob and burning Predator's Swiftness for an insta-Cyclone on another. The ability to shut down the damage output of two mobs should not be underestimated, particularly near the start of a pull. Don't forget to Innervate the healer on cooldown; there is very little time to drink between trash waves.
Filed under: Druid, Analysis / Opinion, Instances, Guides, (Druid) Shifting Perspectives






Reader Comments (Page 1 of 2)
Nixkix Dec 16th 2009 11:13AM
Richard Shindell is an amazing songwriter! What a surprise to see him on this site. Wish more people appreciated his talent. You can find some live versions of his songs on YouTube of course. Songs sung with passion and feeling. Amazing artist.
Angrycelt Dec 16th 2009 4:30PM
Sigur Ros - now Richard Shindell - keep the quality music coming! Nice to have something different in the background while I read the continually useful articles.
Yours in hybridism
erknost Dec 16th 2009 11:24AM
I'm a Holy Paladin, so I think I can say this. I good PUG Druid should:
1. Be a lovely Bear and Tank.
if you don't tank.
2. Be a elder Tree and Heal.
if you don't tank or heal.
3. Be a cute Kitty or a weird Big Bird and work hard to have a amazing DPS.
if you don't tank or heal or have a amazing DPS... at least don't PUG in Heroics. Why don't you try to practice your cool moves and radical waves in a Normal Dungeon run before starting ruining people live in Heroics Dungeon run?
erknost Dec 16th 2009 11:28AM
Dear WoW.com Staff:
Dyslexic Holy Paladin Raider wanna buy a comment edit buttom please.
Thank you.
Erknost
Barinthos Dec 16th 2009 11:48AM
Luckily I haven't had the problem of getting a group with someone saying they can do something they cannot. But then again, i'm a full time tank so I just have to worry about a healer, which is still pretty bad.
And anyone that says they can tank or heal and clearly cannot are idiots and do nothing more than hold a group up and give you the dungeon lockout timer after they (rightfully so) boot you out.
KJP Dec 16th 2009 12:01PM
I'm not usually 12, but darned if that "rocket bare" picture doesn't make me chuckle every time I see it.
Nemu Dec 16th 2009 12:17PM
I cannot TELL you how many times, as a healer, I've had to get "cranky" with tanks who just will NOT slow down to let me regen. Granted, this is when I'm on my Pally rather than my Druid when healing, but the principal is the same. Prior to the new LFG system, I never had my Pally's "mana buttons" on CD, now they are perpetually. My Drood is still, "thankfully"(?), slightly undergeared (despite being my main) for the newest 5-mans, but that is only due to my interest in getting my formerly sub-par pally healer geared to raid more.
For all of you DPS Drood brothers and sisters out there: if you know we're chain pulling, and you see your healer is low, please Innervate! I try to innervate my Pally tanks (when I'm playing my Resto Drood) just like I try to pop out of Kitty (when on Feral Drood and not tanking) to Innervate the healers if necessary.
Even if to you they are "yawn" runs, there are SOOOO many fresh 80s out there gearing up at lightning speed now that they might realize their healers aren't ready for Pull #72 In-A-Row.
TxAg Dec 16th 2009 12:38PM
Most runs, my party chat is limited to two lines:
"Call out if you need a mana break"
"Thanks for the group"
Hoggersbud Dec 16th 2009 12:33PM
2. Only queue as a tank or healer if you can tank or heal.
Truer words were never ever ever spoken. And don't give us crap about how you can tank just fine as Ret, or Fury, or Arms, or Balance.
Sorry dude, I'm not interested in it, or your insults because you think you can make me tank in my DK just by switching to frost.
Queue as DPS and eat the wait, don't waste my time.
lilham Dec 17th 2009 6:02AM
I think the key word here is 'can'. I've tanked all the heroics bar the new 3 as fury spec. There's nothing quick taunts and fast nukage can't solve. And besides, no undergeared tank can keep aggro on a group of ilvl 245/258 dps anyway. You can overaggro after one or two swings. So in essense, a dps specced tank is about the same as an undergeared on threat, but usually have massively more health and avoidance for bosses.
And as for HoR. Melee dps can kill the mage and priest without them being tanked. A good geared feral cat can help out simply by nuking those casters. (This applies to most instances btw).
Muse Dec 16th 2009 12:41PM
At least you get to almost swig your pepsi. I don't even get to release the mouse button before the queue pops up.
mdfan1090 Dec 16th 2009 1:51PM
I'm a bear druid/ resto bear for pugs tho insta que ftw and I usually chain pull through instances but i throw out my innervate if i see a caster/healer getting low. I've got mostly 232-245 items not so threats not usually an issue unless i get a beast with me :P note if you pulling threat off a rage user it sometimes could be do to starvation, at least it happens to me on occasion in some lesser heroics >.
Konoo Dec 16th 2009 2:07PM
Things that drive me crazy in the new system:
Impatient DPS: look dont even ask if we are ready yet we will start pulling when we are
Tanks that are at the bottom of the OK ramp fighting spiders before I am even done drinking (come on guys we do not level in heal spec.. give us a few would ya?)
9/10 DK tanks (I have a dk tank alt and suddenly I hate myself)
Warlock's life tapping constantly because hey why not? you will never see them again
People not being ready when the entry check comes up forcing you to que again, come on really?
People entering then dropping immediately, oh now your just pissing me off.
Other than that I like it. I just recently found that you can port out and continue questing while you wait to fill a spot that someone dropped.
Mike Dec 16th 2009 2:14PM
Wow.com and Richard Shindell? You've created the perfect operlapping Venn Diagram of happiness for me today. Somewhere Near Patterson is undoubtedly one of my favorite songs of all time.
West Dec 16th 2009 2:36PM
Dear Wise Old Owl,
Please reconsider your use of Typhoon to scatter those mobs shortly after the initial pull. I do my best to get everyone angry at me, however, my AoE threat builders are useless once the pack has been knocked back and dispersed out of my range.
Thank you for your help in this matter.
Sincerely,
your Tank.
p.s. Typhoon use in PuGs makes me reach for the scotch more often than I should.
C.Christian.Moore Dec 16th 2009 3:17PM
Oh, a bit of a rivalry, eh?
Very well. I accept your challenge.
hiphophomies Dec 16th 2009 6:51PM
"Me: I'm pretty sure you need 535 +defense to tank this place."
I hit 80 last week and tanked H DTK twice since then with
hiphophomies Dec 16th 2009 6:52PM
"Me: I'm pretty sure you need 535 +defense to tank this place."
I hit 80 last week and tanked H DTK twice since then with
hiphophomies Dec 16th 2009 6:54PM
sorry, my thing is bugging out. i was just saying i agree, you should have tank gear if you wanna tank, but it saddens me when i'm trying to gear and people's expectations of my gear are too high. once upon a time the best you could do before heroics was 187 blues.
Nathanyel Dec 16th 2009 7:14PM
After a looong run a few days ago, never again will I do HoR with randoms as a tank.