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12-17-2009 @ 9:46AM
"The Looking For Group item level requirement for Halls of Reflection has been raised to match the difficulty of the encounters."Thank you for this. I'm sick of getting stuck in PUGs for it with tanks still in quest greens (that aren't even def capped.)
12-17-2009 @ 9:54AM
I think thats the reason i finally got that particular achievement today.. All the other times Ive been there, the group has had subpar dps or a tank that couldn't hold aggro. When I saw it pop up today I almost left the group, but then I saw everyone but me was from the same guild. So I figured, what the heck... Battered hilt dropped (didnt get it tho, gz to the dude that got it), and upgrades for my 219 trinket and 219 chest ^^.With regards to Ionar, I've actually seen a couple of wipes, because the time from one disperse to another was so short I couldn't even get a rejuv on everyone.- Jarv
12-17-2009 @ 9:59AM
@JarvishI still have yet to get the achievement for H HoR. I've been through so many wipes that can't even get past the spirit waves to Falric because the tank can't hold aggro. In regards to Ionar, GL with healing that one. It took me some time to get used to it on my druid, but if you start laying down HoTs right before the rejuv it helps a lot. (That, and getting a group that the melee doesn't run after the sparks.)
12-17-2009 @ 10:36AM
mhmm it's all the tanks fault...learn to target the tanks target and not stand out of the cover and you shouldn't have a problem....oh did i mention stay in cover so the caster mobs are not all over the place helps? Yeah that! I don't even bother tanking this place anymore since people lack the common sense not to epeen the dps meters and can't seem to use LOS correctly. It's like they go in saying "how can i make this harder then it needs to be? Oh i know let me stand on the other side away from the tank and then when the mobs pull open up with every AoE spell i have, and i will stand right out in the open so the hunter/mage/priest can sit there and smash my face, but no matter how stupid i act it will always be the tanks/healers fault for not being able to control 4 mobs at once." hope i never group with you. HoR is the new Ocu to me.
12-17-2009 @ 10:51AM
I too am hoping to get the H HoR achievement soon, maybe even today. The few group's I've had for it have been very very hard, with people having lower gear than they should, most even skipping past the regular version due to tunnel vision.Recent example was last evening, had a group with most having 4700 GS or higher, with exceptions to one DK, who had a gear score of 3900. We wiped a cpl times on the trash waves, and when I pipped up with a comment that we need sustain dps I was told the DK was fine and staying. Should have left then, but no, get through the inside to wipe twice on the run from Arthas, one time due to the DK being stuck in a crack, second time the DK pushed a barely 1.5k dps, just wasn't happening.What pisses me off about the whole situation, and is the only bad aspect of the new LFG tool, is that I bust my ass for my gear, both farming for specific items and paying outrageous s prices on crafted upgrades, only to see someone who has no desires to work on their toon and expect to be carried now a days for gear. Not everyone I've encounter is trying to be carried, but in those crucial dungeons, it seems to pop up more so./rant
12-17-2009 @ 11:13AM
H HoR really is the widowmaker of the 5-mans. All roles have to be at the top of their game. I healed this for the first time yesterday. The tank was great, I kept everyone alive all the way through till the 4th wall on the Arthas run. Two of the DPS were 3K+, the third was only around 2K tops. We couldn't get them all down before Arthas got there. It is going to be hard for me not to decline a group if I see much less than 3K from the DPS. That instance is a lot of work to heal and it is frustrating getting that close not to be physically capable of pushing through to the end.
12-17-2009 @ 11:49AM
Keep in mind, too, that the dungeon finder goes by the average level of *all* your gear in your inventory, so the person may be a fine dps and have crappy tanking gear.
12-17-2009 @ 8:47PM
In fairness the fight mechanic is quite hard for tanks. And dps often struggle to come to terms with LoS because they are so used to the tank gathering up the mobs and bam AOE.I got the achievement on a guild run with my tank, with dps that would be widely considered low. They where just very good and getting out of LoS so I could get the casters into melee range.I still think the LFG tool should make sure the tank has the right talent or the right amount of defense before they can even click on the option, or Defense should be inspectable. Nothing more annoying as a healer than franticly healing a tank, going oom and thinking - what is going on am I in th wrong spec, have I got a santa hat on, have I got an argent lance equiped ?
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