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12-17-2009 @ 1:03PM
this has been in place for a long time and what everyone has been mistaken for "haxxorz."
12-17-2009 @ 1:09PM
Yeah, that's why every now and again, ally can win it back on my server. Instant tanks, and increasing tenacity will eventually hand it over to them. And that's the same reason why they can never defend/hold it. When the balance is reset, they just get plowed.
12-17-2009 @ 1:49PM
I see this often on my server as the alliance to horde ratio is 3:1. Sometimes we are barely 5 mins into a game and they already have siege engines and we're like "WTF? This is gonna be difficult" but even then it's 50:50 on who wins depending on whether the allys have all the noobs playing on that particular match.Something I often tell people is that both factions have the same amount of good and decent pvp'ers, but because the alliance has 3 times the population of the horde on my server we also have all the noobs.
12-17-2009 @ 3:30PM
We may be from the same server (Antonidas) with the 3:1 Ally to Horde ratio...The insta-sieges are the fault of the defenders in our case. When you run out en masse to the horde spawn point at the very start, and they have 20 stacks of tenacity, you get facerolled in about 5 seconds and bingo, instant sieges.If you have the numerical advantage, stay in the keep for as long as possible. You'll prevent them from picking up sieges longer. At least, you *would have* before this change...
12-17-2009 @ 3:31PM
I thought it had been in place for a while too. I'm alliance on my realm and it is overwhelmingly alliance. Usually, on defense, alliance can win a few times. By the third or fourth time the horde just roll right over us. I'm talking 2-3 minute battles.
12-18-2009 @ 7:04AM
Agreed, has been there for ages. I have seen the Horde on my server have 16 siege engines within a minute of WG starting.
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