Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
12-18-2009 @ 8:10PM
Colin said...
Correct me if I'm wrong, but didn't FFXI avoid the Xbox Live system for precisely that reason? I believe that it ran outside of Xbox Live and you could play it without having a Gold account.
I still agree, WoW would be difficult and not very fun on a console.
Reply
12-18-2009 @ 8:15PM
Avan said...
Most specs only use what, 5 buttons for their rotation? Less if you can macro a cast sequence properly? Plenty of empty buttons on a controller for that.
Both the 360 and PS3 can support keyboards, too. So that's always an option.
12-18-2009 @ 8:23PM
Argojax said...
@Avan: That may be fine for the dps rotation, but what about all your little utility things... I'm an Arcane Mage... so let's say three keys for ABlast, AMissiles, and ABarrage. But what about when I need to decurse, use my gem, use my lock cookie, use my potion, counterspell, arcane torrent, evocate, mirror image... Developing for the console would mean significantly dumbing down the game play I would think.
12-18-2009 @ 8:25PM
Ascudgamin said...
Lol... 5 buttons for a rotation, you have obviously never played a feral dps character.. our rotation is so complex that we would need at least two XBox controllers....
12-18-2009 @ 8:29PM
Jeff said...
@Avan
That's true about basic rotations. A controller might work fine for levelling, where the need for quick thinking and special utility buttons is pretty lax. As soon as you enter a raid though, a controller just won't cut it unless you happen to be fighting a very simple boss that only requires your basic rotation.
In other words, a console version of the game could be called World of Warcraft: Patchwerk.
12-18-2009 @ 9:15PM
RogueJedi86 said...
What do all these button spec comments have to do with Colin's FFXI on 360 remark?
On topic to Colin, I have heard Square Enix may not put FFXIV on 360, just because of all the red tape they've had to clear to put out patches on it.
12-18-2009 @ 9:37PM
Kadamon said...
Having played with a 360 PC controller, it's really no that bad, outside of a raid that is. Or if you're using a non-complex casting sequence like say...Frost Mage.
However, there's 8 useable buttons on a controller not counting start and select (er, back sorry). Though that really translates into your 4 back buttons becoming something like a 'shift macro' for your front four.
On a 360 controller you can up to 64 different button combinations using your Triggers and Bumbers and just using the letters on the front for abilities and such. Don't say it's hard without trying and any console gamer will tell you that holding down several buttons at once isn't exactly hard.
Also, that's not even counting the d-pad which could add whole different set of buttons to use...or something like that. Probably would be better use as the 'mouse' though.
If you think controls need to be dumbed down you might just need a bit of an Int boost to look at the various, and easy, combinations. Though, yes, pressing LT+LB+RT+X to cast your portal to Dalaran might just be a pain in the ass. :P
12-18-2009 @ 10:04PM
Bjern Fita said...
while I don't believe it'll ever happen....
using the 4 shoulder buttons as a 'shift' key gives you 16 macoes/casts/abilities on the 4 face buttons.
workable.. yes
but personally I can't think of a worse experience than playing WoW on a console...
12-18-2009 @ 10:05PM
RogueJedi86 said...
As for controls, I remember with FFXI on PS2(and I assume 360), you would hold a bumper/trigger and scroll left and right over each 1-10 row of abilities. I think you could scroll up to different rows too. With that, you could control your abilities easily. Place them on the bars, then Say hit Right Bumper and Scroll over to Frostbolt or whatever. With practice, you could easily be as quick as you are with a keyboard.
12-18-2009 @ 10:35PM
jbodar said...
@RogueJedi86
How is this scrolling method any faster than clicking abilities, which is not nearly as fast as pressing a keybind?
12-19-2009 @ 2:06AM
Julian said...
Not that it would be pleasant, but Dragon Age: Origins has a (sort of) workable solution to this in the radial menu, accessed with LT on the XBox - you obviously wouldn't put your combat/healing spells in it, but all the "I don't have to access this when a rogue is stabbing my head" spells/abilities would be fine in such a position. Um, annoying, but fine.
Not sure how other platforms would do it, but there you go.