The Art of War(craft): Getting your groove back with a little PvP

This little thing called patch 3.3 came out some time back, maybe you'd heard. I had planned it to be my return from an unintentionally self-imposed hiatus from hardcore play, considering that all the tools would now be in place to allow all players of all gear levels to catch up the the penultimate level of content. It was a good plan, except that a few things here and there kept me from jumping right into it when the Fall of the Lich King went live.
The new Dungeon Finder system is getting rave reviews from everyone who's tried it. I think it's an awesome tool -- quite possibly one of the best things to happen to the game. The coolest thing about it for me is that the concept stemmed from the Battlegrounds! That's right... the Battlegroup-wide grouping system is inspired by the way Battlegrounds get players from various realms from way back since Patch 1.12 in 2006. Who'd have thunk it, right? The rest of the PvE population getting something good -- something really, really good -- from the PvP aspect of the game.
Blizzard has been cleverly trying to sprinkle PvP elements into the PvE side of the game, such as the Princess Delrissa encounter in Magisters' Terrace, and its more recent, scaled-up version, the Faction Champions in the Trial of the Crusader. If the message isn't already clear, Blizzard is trying to make you like PvP. At any rate, this whole new PUG craze is a happy byproduct of the cross-realm Battleground system. The only difference is, in Battlegrounds, group composition isn't as important.
This is why I was a little apprehensive trying to play again. The thing is, I'd practically retired from raiding midway through Ulduar, sometime back in July. I stopped playing regularly and only logged in on my main for the occasional game of Wintergrasp or a string of Battleground matches. I had gone from raider to slacker over the course of a few months. Essentially, my raiding skills eroded significantly. Admittedly, my PvP game slacked off, too, and I was a little surprised to be clashing head on against players with significantly more health, a reminder of how far behind one can fall when going on a hiatus.
A lot of things can erode with a loss of playing time, and a lot of things in the game can definitely change after five months. For one thing, the DPS rotations on my death knight aren't quite how I remember them at all. The good news is that there's always WoW.com to keep me up to speed on things (it's never a bad thing to plug your blog), which is how I knew -- aside from logging in a bit of playtime on the PTR -- that the new Dungeon Finder System is the bee's knees.
Here's the dilemma: I'm rusty. And I mean so rusty that when I logged my death knight back on to unlearn my talents and get a new build, I asked a city guard to direct me to a class trainer. If you don't have a death knight, you probably won't see the problem. On the other hand, a lot of players will snicker at that display of newbness -- death knights have a lifetime membership and free pass to that exclusive club in the sky, Ebon Hold. Yup, so rusty that I forgot even that.
So rusty, in fact, that when I logged on my hunter to explore Icecrown for a little reference research, my first instinct when I got Abomination aggro was to run. Sure, I threw a trap -- a Frost Trap instead of the Freezing Trap I originally intended (they're both ice icons, cut me a little slack!) -- but I also forgot that it had been so long since I'd played that lovable troll that there was a talent reset somewhere along the way. I eventually escaped that undead monstrosity after finally figuring out what hotkey I'd bound Feign Death to, and only after my troll got dangerously close to actual death.
Now you can probably understand my apprehension. Amazing as the new LFG tool is, I'd degraded to the kind of player I would've voted to kick out of a group five months ago. From kicking pre-nerf Mimiron butt to getting my own butt kicked by slippage. So what's the solution? Blizzard designed the new LFG tool precisely for casuals like myself to be able to catch up on the newest content. I appreciate the gesture, but I'm not exactly in the best shape to socialize. And I don't think I want to spend $10 on name changes just so people don't recognize the horrendous player they'd just grouped with.
So what's the solution? Well, interestingly, it comes back to the Battlegrounds. More than any other instanced content in the game, Battlegrounds are friendly to players of all skill levels. It's also precisely why some so-called 'hardcore' PvP players hate them -- they're so accommodating to newbies.
In truth, the unrated Battlegrounds are the last bastion of true casuals. You are free from the scrutiny of the dreaded Gearscore, something that I have grumbling words for but in the same breath acknowledge as a partially useful and relevant tool (that merits a post in itself, actually, but that's for another time). So here I was, formerly hardcore raider fretting -- no, staining my shorts at the thought of being put under the microscope for having gear two patches old. Let's not even mention that I was still getting my Plague Strikes and Scourge Strikes in the wrong order sometimes (disparate opening and subsequent rotations can be a pain in the butt!).
Just as the Battlegrounds are the haven of casual players, they're the greatest training grounds for newbies and a fantastic refresher on how to play. Sure, most players will use different skill sets, but for the most part you'll be able to refresh your muscle memory and re-train your responses with very little consequence. Dying in the Battlegrounds inflict no durability loss, and failing to play things right won't result in your group wiping. You won't get pinpointed for blame half as much as you would if you were in one of those newfangled cross-realm PUGs.
The Battlegrounds are the next step after getting your rotations down pat with a training dummy. My point is that before you buckle down to abuse the new Dungeon Finder system, why don't you give the Battlegrounds a whirl? The new daily quest also awards a fairly modest 25 Arena points, too, so even the most casual of casuals will get some Arena incentives, too (we'll conveniently ignore the fact that you'll need ratings for most items).
The Battlegrounds as a training grounds for players who've just hit max level and ready to explore all that rich endgame content. It's excellent training for players who want to dust off those cobwebs. It's an excellent primer for those who are just itching to use the new Dungeon Finder but are wary (and justly so!) of getting the collective boot! It allows players to reacquaint themselves with their characters without fear of aggroing stray abominations. Heck, if all hell breaks loose, hide in some corner and look for where your keybound that PvP trinket.
I don't think I've ever appreciated the Battlegrounds more. As friendly as the new system is, you just don't go into it willy-nilly. As 20% of a group, you're accountable for a lot more than just guarding the farm flag. The Battlegrounds is an excellent place to -- I hate to say it -- be a little out of sorts. I mean, more than most content in the game (even more than soloing random mobs, which can go all sorts of wrong and cost you gold), the Battlegrounds are very forgiving.
Don't get me wrong, I'm all for organized, learned play. I love hardcore PvP. And I definitely want Battleground matches to go the right way. Just like a lot of other people, I hated it when players mucked around "my" Battleground like headless chickens. But oh, how our fortunes change. I see it from the other side of the fence now. And it's not so bad. When I finally get my groove back, I think I'll just chuckle a little when players mount up while carrying the flag or stand aimlessly for a while (they might be looking for that special spell, after all). It's all good, it's all for fun. No need to pop a vein, these aren't Arenas.
Of course, I'm saying this now because of the catch-up quagmire I'm in. Check back on me in a few weeks after I've ground all my characters shiny new pieces of Tier 9 and sexy, last-season Furious Gladiator gear (which can be conveniently purchased with Emblems of Triumph)... if I've got my asshat face on, please slap me silly and remind me of my roots.
Filed under: Analysis / Opinion, PvP, Battlegrounds, The Art of War(craft) (PvP)






Reader Comments (Page 1 of 3)
Darkfreak Dec 20th 2009 6:11PM
Good article
Alanid Dec 20th 2009 6:12PM
Loved this post. I love playing pvp recreationaly and it an amazingly fun way to spend your time. And now with the new LFG tool I can easily enjoy both. Well played Blizzard, well played.
Jack Miles Dec 20th 2009 6:53PM
Unless we're talking about WSG
Eddy Dec 20th 2009 6:25PM
Hm. This is an option I never considered for figuring out how to play the rogue I recruit-a-friend level boosted to 50 and haven't played since level 20. I think this might be just what I needed. Thanks!
Paulio Dec 21st 2009 3:10AM
BGs are a great way to try out the full capabilities of a rogue, including defensive and CC abilities that often sit idle in PVE. And running regular BGs helps keep your reaction times sharp for whacking your avoidance cooldowns like CoS, Vanish, and Evasion. Both AV and Isle of Conquest have plenty of opportunities for rogue skulking and bloody mischief-making. Keep in mind, though, that typically your rotation in PVP will be different than in PVE so there's really no substitute for at least semi-regular raiding to keep your DPS at peak levels in raids.
brian Dec 20th 2009 6:26PM
After short hiatuses or even after changing specs, I always use a BG for a test run. Just as you said, the fact that you can die, even multiple times, without penalty, makes it wonderful to work out any kinks. Plus, the hectic nature of a BG makes it good for relearning reaction times.
I'm excited for rated BGs in Cataclysm. That and the new ones. Well, that and basically everything else, but I digress. Rated BGs will be a blast.
brendan Dec 20th 2009 7:36PM
like it's not already hard enough to farm honor and win without nubs flocking in to learn their class.
swimstarguy Dec 20th 2009 8:01PM
I know what you mean. BG's are 100% srs bsns.
Every morning I get up and stare at my mirror thinking "you will pwn those nubs today" for five minutes. Then there's an hour of rotation meditating and focus drills.
Only then am I ready for a few rounds of WSG or whatever strikes my fancy.
Aids?
Cancer?
Getting a job?
Child's play. Nothing is as serious or important as my battle grounds.
I completely understand your frustration, brendan. I wish everyone was born knowing every trick and tool of WoW like we were. I never had to learn I always knew, just like you, I'm sure.
brendan Dec 20th 2009 8:53PM
everybody knows how frustrating it can be. loss after loss, game after game. people that don't learn.
why isn't it safe to assume that by level 80 people know the objectives and how to accomplish them? let alone their classes? it's end game, you've had 80 levels, don't let the team suffer. articles like this condone it.
go grind some dailies, kill some mobs, it really doesn't take long to pick things back up.
MasterAsh Dec 20th 2009 10:08PM
So how do you propose people dust off the cobwebs from a long stay away from PvP? Duels in the sewer?
Also, in case you didn't catch the context of the piece, the idea's to utilize battlegrounds to help players WHO RECENTLY RETURNED TO REGULAR PLAY to regain their bearings.
Keyra Dec 21st 2009 1:24AM
And what about all of those people who have never set foot inside a battleground and rarely (if ever) engaged in any PvP...but are level 80 just the same and decide that, "Hey, instead of running dailies, I think I'll try this battleground thing. I'd better bone up on what I can expect so I'm not a total noob in there, so I think I'll head over to WoW.com or somewhere..."
Yes, there are plenty of people like this.
I'm one.
Gee...I've had 80 levels to learn my class. Guess what? I've never done PvP because I'm on a PvE server and I just never got into that sort of thing, but a friend talked to me about the capture the flag runs and it sounded like fun...so I came here and a few other places to learn.
Gee...80 levels...but no, I guess I'm just a noob for wanting to, you know, LEARN what I can about BGs before actually going into one so I don't let my team down.
But I bow to your wisdom. I guess I'll just go get my team wiped because, in your estimation, I just can't learn anything by now, after 80 levels, even though I never did it before.
Dork.
brendan Dec 21st 2009 12:02AM
Would you play a game of soccer to re-learn how to kick a ball?
Omegan01 Dec 21st 2009 4:38AM
"Would you play a game of soccer to re-learn how to kick a ball?"
If a friend called you up for a scratch game of football, would you say 'no thanks, I don't play professionally' and hang up on him?
Sinthar Dec 21st 2009 6:47AM
TBH i agree with brendan. A competitive BG is won and lose by noobs. Using them for learning is a complete cop out imo. Learn against mobs, use dailys or maybe even *horror* read up on what your trying to do is imo amazingly helpful. Being the weak link in a BG when you inevitably screw up, earns you as much or more hate than a bad pug - and accross the battlegroup - i know ive said to my guild 'god you should have seen what this noob xyz was doing'. My bet is you have too.
As to the poeple who are arguing about race issues. Get a dam life and drop that HUGE chip off your shoulder - this is NOT a place to raise it - its just all QQ. Raise it as an issue on the OFFICIAL forums. I will and do happily downrate you - and tbh yes i expect this post to be downrated to oblivian - and it bothers me not at all, as ive actually got the guts to say whats on my mind and not snipe off topic to the matter at hand. As to my race, it has NO BEARING on my opinion. If you raise it ON topic on either Wow.com or the official forums i would happily support any inequality, as long as you raise it in a non racist way : 'angry white kid' is as racist as 'nigger'. Sort yourselfs out and argue rationally and you may just find theres not as much 'anti' this or that as you believe. I have a huge variety of friends - including nearly every major religion and race, but one thing is - non of them raise race at the 1st offertunity to say 'foul'. They all act in reasonable fashion - arguing logically and rationally, please do so yourselves and you may gain some respect and credibility.
Sleutel Dec 20th 2009 6:41PM
The picture just reminds me how pretty impossible it is to make a Black character in WoW. /facepalm
Felix_NZ Dec 20th 2009 6:58PM
When you go green, you'll never go back.
(humans can... kinda)
Sleutel Dec 20th 2009 7:41PM
@Felix_NZ:
Humans have, at most, a middle-brown, and very few faces that look anything but strongly Euro.
Sleutel Dec 20th 2009 8:31PM
Who the hell would downrate that? Angry white suburban kids?
Ragen Dec 21st 2009 1:12AM
I'll be honest why I personally downrated you: Offtopic. There are other places to vent your frustrations about character design; even with the picture.
And yes, calling everyone an angry white kid will win you points. Fact.
On topic: I use battlegrounds all the time to learn a new spec. It's how I went from disc to shadow. Playing a shadow priest in a BG was exactly what I needed to realize what buttons I can push and when. I can imagine using it to recover lost players skills for sure.
Hoggersbud Dec 20th 2009 11:26PM
I'll rate you up, and endorse your concerns.
Of course, I'd like to know why I can't make a human character that doesn't look like somebody beat him or her with an ugly stick before injecting them with buffinator steroids but that's another matter.