15 Minutes of Fame: Retirement home

Is there such a thing as retirement guilds for burned-out players? When Sharaya and Boltac of Vanguard of Norrath spotted that innocuous question on the Blackwater Raiders realm forums, they recognized a familiar face: their very own guild. A collection of former hardcore gamers from the EverQuest era, VoN has become home base for a more casual approach. "We've all done the hardcore raiding thing, which comes with wanting to see everything and do everything in a high-content mass online game," explains VoN officer Sharaya. "We all have had our stints with guilds sporting the usual raid schedules, leveling needs, gear requirements and members constantly preening about scores from tertiary web sites with convoluted ranking systems. In the beginning, we all did this as a choice. It let us see everything, and let's face it -- it was fun.
"But as in most games with such demands, many good players get burnout," he continues. "They don't tire of the game; they tire of the routine. They tire of 'having' to log in to make events or risk /gkick. They tire of the constant fighting over drops and arguing about who gets invited to what. The game ceases to be a game and becomes a chore. It truly is a 'daily.' What we realized is this is not a fault of the game; it's a fault of the guild you're in."
So they created Vanguard of Norrath to offer a refuge from the grind, a place to indulge what Sharaya calls "the ability and know-how to blitz most anything we wanted but ... on our schedule, at our pace and without any pressure." The big surprise? How many other players have been attracted to VoN for exactly the same reasons.

Main character Sharaya
Guild Vanguard of Norrath
Server Blackwater Raiders
WoWstyle Began WoW a little over a year ago, after a long hiatus from MMORPGs; casual approach, frequent play hours
Main character Boltac
Guild Vanguard of Norrath
Server Blackwater Raiders
WoWstyle Began WoW in February 2005 and played casually until joining up with former EQ guildmates
15 Minutes of Fame: Sharaya, Boltac ... You both call yourselves "longtime gamers." What does that mean to you?
Sharaya: Most of us are old school, paper-and-pencil D&D geeks who honed our love for this sort of scenario in grammar school and kept doing it as an excuse to get together for almost 20 years. We also tinkered with text-based PC fantasy games like Zork, graduated into the first graphic-based games like Pools of Radiance and found ourselves finally in EverQuest prior to Warcraft. ... From a gaming standpoint, we get it -- not just because we know how to whack keys to kill mobs, but we know and are interested in the why and can see the fun in that.
Boltac: I'm 40 now, and have been hooked on old style RPGs and video games since I was about 12. Shar and I used to hang out in his room just about every day and play D&D until it was time for me to go home for dinner. (In EverQuest), he basically taught me the game, showed me where the good spots to get coin were, the best spots for levelling. We camped the Mino Hero for about 14 hours one day, just cracking each other up.
What were your "hardcore days" like?
Sharaya: My hardcore experience (first and last, I may add) was as a 65 wizard in EverQuest. I belonged to a guild that had a raid schedule which ran a minimum five days a week for three to five hours per night. It had gear requirements, point systems for looting based on attendance, etc. Sure, it let you see content you would not normally see, but by making it so regimented and mechanical, it took all the fun out of it: "Ok Saeadan, stand here ... Shoot this ... Don't get caught in the pink spell thing ... Loot/roll/rinse/repeat." The enjoyment of an MMO is in its ability to immerse you and your friends in another world for a few hours. Treating an event like you're going in for a root canal spoils that effect. Couple the sanitized approach with a schedule where I was engaged, had a full time job and was in night school, and it got to be just short of ridiculous.
Boltac: I had recently gotten divorced before starting EQ and then was laid off from my job. My account was paid up for about a year, so it was the cheapest form of entertainment I had. So when I wasn't looking for a job, I was playing EQ. It got pretty bad for a while. It kind of became my shield as I dealt with unemployment and my recent divorce. At one point, I played for 43 hours straight just chain pulling, trying to level up my character for a Planes raid that was going on the next week. I eventually found a job and just had to stop playing and deal with RL. I had become pretty burnt out on the game, anyway, from playing all the time. I lost touch with a lot of the people from the old VoN.
What's most different about your approach to gaming today?
Boltac: I pretty much game for fun first and achievement second now. That would be the biggest difference. I don't mind getting gear upgrades, but I would rather get them playing with people I have a blast with and wiping a few times as opposed to PuGging and one-shotting them. I love seeing things I haven't seen before in the game. Again, with pals is the best way for me.
What's your idea of a fun evening online in WoW?
Sharaya: Getting a group together and running something: a five-man for upgrades, instances for alts or spending an hour cruising Dalaran on our motorcycles with our pirate hats on for laughs. Doesn't matter, really.
Boltac: One day, Diamnae and I spent a while base-jumping off of the Dalaran tower. We realized that if you kick off your rocket tinker on your boots, run, jump and then open your chute after the move increase goes off, you can float at least a third of the way across Crystalsong Forest before your chute gives out and you fall to your death. We spent an afternoon doing that. I would jump and Dia would be the ambulance and res me when I fell.
You've mentioned that your laid-back concept has attracted other players. How do you manage to keep the guild administration and demands to a minimum, preserving the effortless approach?
Boltac: I've been told recently by one of our newer members that he plays with us because "we are chill." We don't take the game too seriously. We decide on the few things that come up as a group. The biggest issue we have had to deal with so far was how to deal with a new recruit whose first action was to ask for gold from us. The core group of us have been playing together since around 2000. Aside from Shar, Volgrim and Yeller, I have never met any of them face to face. But it's easy, because we play to just have fun, and we have attracted people who are like that. We will most likely never see endgame content, but we are ok with that. It's not what we are about. What's been the group's experience so far in 3.3?
Sharaya: The most fun for me had to be running FoS blind. No strat research, no dashes off to wowhead ... nothing. We ran it as a five-man three times in two nights. We ran it with all guildies and a veritable cavalcade of silly pets, hangers-on and pointless paper airplane and train droppings. We had no clue how to succeed and only did so after a lot of laughing and getting our butts collectively kicked. I think we spent 10 minutes doing James Brown impersonations in Vent.
That's what makes us different. We're not afraid to fail, because failure is often funny. We're too old to worry about WoW Heroes scores. We don't care who gets what loot so long as it makes US better. We're here to have fun, play together and enjoy the content as we wish. Warcraft is a terrific vehicle for that, and I think we do that very well.
Boltac: I have been mainly playing around with the PuG system. I'm an absolute companion pet addict. If there is a pet I have a chance to get, I'll try pretty hard to get it. So I'll be grabbing anyone from VoN who will run them with me until I get the PuG. I haven't put much more time than usual in it.
When the new stuff came on, we just ran FoS cold. Wiped a few times, and had a blast doing it. I think the group has run a few of the others. I'm not in a huge rush to see it. I'll get there eventually!
Vanguard of Norrath is currently beefing up their rosters enough to take on the occasional 10-man instance. Visit the Vanguard of Norrath web site for more information.
Filed under: WoW Social Conventions, Virtual selves, Features, Interviews, 15 Minutes of Fame






Reader Comments (Page 1 of 1)
Netherscourge Dec 22nd 2009 4:15PM
I wish more guilds took this approach.
I was in a Hardcore vanilla WoW raiding guild and I just got sick to death of it. It was so bad I had to create a new, anonymous alt just so I could log in and play without being harassed by my guildies to raid or help them do stuff. Now, I don't mind helping peeps once in a while. But when my playing time is limited, I would like to do some stuff on my own.
What annoys me is that some guilds advertise as a "casual guild", and then all of a sudden there's a schedule and DKP and people can't join scheduled raids anymore unless they sign up a week in advance. And then if you have a lot of people in your guild, you're stuck competing for a spot.
THEN, the guild get's too big and you wind up with a A-Team and a B-Team, where the best players form a little cliche and raid together and don't invite anyone else unless one of the A-Team doesn't' show up one night. So basically, the B-Team is simply a pool of alternates.
I could go on for hours about how stupid hardcore raiding guilds can be. All I will say now is that being unguilded and PuG-raiding has been more rewarding for me the past 2 years then any guild raid I ever ran in.
I never geared up anywhere near as fast as I do now just by PuGing. It's fun, I love it, I do it on my own time and it seems PuGing is the way to go now since my trade channel is always filled with people looking for PuGgers.
Aidos raiding guilds - I'll never miss you.
Scott Dec 22nd 2009 4:26PM
I too have had some good and bad experiences with hardcore raiding guilds. While it's nice to push the envelope and conquer new raids, it's taking more as a second job than as a means of entertainment. While I love to have some 'me' time once in a while, having guildies with a similar outlook is pretty great. Last night we did a drunken 3-man Kara run for kicks, and often find ourselves doing two-man speed-runs through ZG with prizes handed out afterwards.
Tom Dec 23rd 2009 8:21AM
You're missing the main point of this post.
The key thing to take away from this entire post is how tragic EQ looks in hindsight.
Scott Dec 22nd 2009 4:18PM
I too am currently in a 'retired' guild where we make are own progress when people are around. Granted the rate of progression is far slower than our old raiding guild, but not one of us finds anything we do as stressful. We raid (10 man) Ulduar, ToC and now ICC, and if enough people aren't on, we're content in running a few heroics and calling it an early night. It's nice to take WoW for what it is, a game.
Philip Dec 22nd 2009 4:40PM
The gnome in the lower right hand corner looks like a little Teddy Roosevelt, swirly mustache and all.
I lol'd.
John Dec 22nd 2009 4:46PM
Looks more like a short Mark Twain IMHO.
;D
sephirah Dec 22nd 2009 4:42PM
I wonder why people pass from "a raid schedule which ran a minimum five days a week for three to five hours per night." to "spending an hour cruising Dalaran on our motorcycles.".
Something in between maybe?
Raiding in WotLK is so "easy" that normal modes can be done in a very relaxed way.
Cogfizzle Dec 22nd 2009 4:45PM
To be honest I think this is how an awful lot of WoW players approach the game. Those players just arent the ones who post in forums or on websites like this, because their casual approach extends to not knowing those(these) places exist.
Hëx Dec 22nd 2009 4:47PM
Anyone interested in joining a laid back "Casual" group can check out www.hex.ms we don't require that you join our guild, just that you are a mature individual. This does not mean no fun allowed, just that the humor is more adult in nature and doesn't interfere with how we work as a team during boss fights.
ciggychan Dec 22nd 2009 4:56PM
I personally like this approach. I am in a guild made up of a core set of officers from my office, and then a bunch of people we know in real life. So while I haven't met everyone, I know our tank went to college with the reports guy downstairs, and our highest level pally is our old IT guys wife, and then there are the people I've invited in. We randomly help each other, and we have one scheduled dungeon run night where we progress through 5 man content as quickly as we can because it's fun to push that envelope and primarily level by 3-4 manning 5 man content. Aside from that we just good around and chat in gchat a lot. We don't have to worry about ninjas because if anyone cleaned us out they would never hear the end of it IRL. It just works out.
Narayana Dec 22nd 2009 4:57PM
It really is amazing how often that happens.
My first guild was very inclusive from the get go, but still managed to relatively hard core. We raided all the time, but weren't all that concerned with our place on the server. (Case in point: Many guildies would have put the "Night of the 2 MC runs (ayup, 80 people)" second only to the guild's first Nef kill.
After drama killed that guild (the inevitable schism between progression and not), I decided that I was done with that stuff. I leveled my pally to 70 and joined a guild that was supposed to be "casual." We had raid nights and such, but it wasn't supposed to get too serious. All of a sudden, though, we moved from a "few nights a week" to "every night and if you miss 2 raids in a week you are banned from loot until you attend 4 raids consecutively." It was a bummer.
After quitting for a while, I realized that I missed playing the game. I came back and joined a guild consisting of 4 total members. I still play alot, but the very casual structure allows me to do what I want (generally through PUGs) without the forbearance of constant attendance.
zappo Dec 23rd 2009 11:23AM
The "staying casual" part is actually a LOT harder than it sounds. As soon as it looks like people are doing well, you start to see fancy gear dangled in front of people like a carrot and it goes downhill from there. At some point it seems like every guild that starts to do well comes to a crossroads and has to decide if they are actually going to stay casual. Usually this requires multiple instances where the GM/officers pull back from raiding.
I've only seen one guild actually do this.
Jarett Dec 22nd 2009 5:08PM
I'm an officer of on Grizzly Hills, and we're the same way. We have a lot of fun, sometimes we have really smooth one shot runs together, other times we all start drinking, head over to The Eye and wipe on Kael'thas a dozen times because we have an overexcited warlock that likes to start the fight with half the raid on the other side of the doors. It's fun trying to use other players as meat shields by the way. The game really is the best when you can say you have really enjoyed the experience.
Aurendar Dec 22nd 2009 6:26PM
Thanks everyone for the kind words and thanks WoW dot Com for the gracious "15 Minutes"!
Coming from a "hardcore" raiding guild I'd just flat out run out of gas. I stopped my raiding at Malygos and decided to take it easy. I'll be honest, I went through a period pondering whether WoW was still the game for me. I bounced in and out of guilds that were advertising "casual raiding" only to find out that I was promptly placed into a secondary group for raiding "casually".
That's when I posted the "Do Raiding Guilds Exist" thread over on the official realm forums.
When I found the Vanguard of Norrath, I was pleasantly surprised that "Retirement Guilds DO EXIST!" We take great pleasure in jumping on and running a dungeon (or three) at the spur of the moment. We don't bother ourselves with spreadsheets, gear websites and the like. We log in for one thing and one thing only - TO HAVE FUN!
And VoN is really good at doing just that!
Finally, I'd like to say, if raiding is your thing, go for it! If you are having fun, tuck the World of Warcraft under your arm and run with it as fast as you can! After all, WoW, with all of it's intricacies is just a game and games are meant to be fun!
Have fun all and I'll see you around that meeting stone!
~Aurendar
The Vanguard of Norrath - Blackwater Raiders
nwoods13 Dec 22nd 2009 6:27PM
In the pic I saw the light blue names and thought they were on my friends list for a sec there...
maika Dec 22nd 2009 6:55PM
Ah, Wow's next step in becoming the official retirement center for old and burned out players. Maybe Blizzard should offer some kind of support features. Support groups. Social Activities. The players could all sit down in the middle of Dalaran and watch the next flatscreen tv blizzard installed. They could implement teleportation services, so players wouldn't even have to fly anywhere themselves. They could invent buses, perhaps short ones, that could ferry players from point to point so they don't even have to walk anymore.
ecwfrk Dec 22nd 2009 9:10PM
I did the hardcore thing in UO, AC, EQ, and eventually in Vanilla WoW. I made it through Naxx40 a couple times before I finally burned out for good. Spending 6-8 hours a day farming mats 3 days a week so I could make the required 4 nights of raiding just got ridiculous. It got to the point where liked going to work as it gave me a break from WoW and I realized, that's %^ed up. I didn't even particularly like most of the people in my guild. They were just coworkers I had to put up with to achieve the goal of accessing the content I wanted to see. I eventually quit playing WoW for most of the TBC expansion from burnout.
Sharaya-VoN Dec 22nd 2009 11:33PM
First of all.. Thank you to Wow.Com for the article and free press ;)
I encourage anyone interested to come over to our forums and post or talk with us in game, we are looking to expand the pack. The more the merrirer.
Most of whatever else I had to say is in the article, Look forward to talking with you all and Merry Christmas
nyla Dec 22nd 2009 11:48PM
This guild sounds great. Anyone know of a similar guild horde side?
Kurthos Dec 23rd 2009 4:54AM
WIPE on Kil'Jaeden Horde focuses on the harder aspects of the game while maintaining a casual environment. We do it through allowing players the freedom to choose the way that they play (spec/class) and what we do each tuesday. There are designated raid days etc... but they aren't necessarily mandatory.